init
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										627
									
								
								third/imgui/imstb_rectpack.h
									
									
									
									
									
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								third/imgui/imstb_rectpack.h
									
									
									
									
									
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							@@ -0,0 +1,627 @@
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// [DEAR IMGUI]
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// This is a slightly modified version of stb_rect_pack.h 1.01.
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		||||
// Grep for [DEAR IMGUI] to find the changes.
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		||||
// 
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		||||
// stb_rect_pack.h - v1.01 - public domain - rectangle packing
 | 
			
		||||
// Sean Barrett 2014
 | 
			
		||||
//
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		||||
// Useful for e.g. packing rectangular textures into an atlas.
 | 
			
		||||
// Does not do rotation.
 | 
			
		||||
//
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		||||
// Before #including,
 | 
			
		||||
//
 | 
			
		||||
//    #define STB_RECT_PACK_IMPLEMENTATION
 | 
			
		||||
//
 | 
			
		||||
// in the file that you want to have the implementation.
 | 
			
		||||
//
 | 
			
		||||
// Not necessarily the awesomest packing method, but better than
 | 
			
		||||
// the totally naive one in stb_truetype (which is primarily what
 | 
			
		||||
// this is meant to replace).
 | 
			
		||||
//
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		||||
// Has only had a few tests run, may have issues.
 | 
			
		||||
//
 | 
			
		||||
// More docs to come.
 | 
			
		||||
//
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		||||
// No memory allocations; uses qsort() and assert() from stdlib.
 | 
			
		||||
// Can override those by defining STBRP_SORT and STBRP_ASSERT.
 | 
			
		||||
//
 | 
			
		||||
// This library currently uses the Skyline Bottom-Left algorithm.
 | 
			
		||||
//
 | 
			
		||||
// Please note: better rectangle packers are welcome! Please
 | 
			
		||||
// implement them to the same API, but with a different init
 | 
			
		||||
// function.
 | 
			
		||||
//
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		||||
// Credits
 | 
			
		||||
//
 | 
			
		||||
//  Library
 | 
			
		||||
//    Sean Barrett
 | 
			
		||||
//  Minor features
 | 
			
		||||
//    Martins Mozeiko
 | 
			
		||||
//    github:IntellectualKitty
 | 
			
		||||
//
 | 
			
		||||
//  Bugfixes / warning fixes
 | 
			
		||||
//    Jeremy Jaussaud
 | 
			
		||||
//    Fabian Giesen
 | 
			
		||||
//
 | 
			
		||||
// Version history:
 | 
			
		||||
//
 | 
			
		||||
//     1.01  (2021-07-11)  always use large rect mode, expose STBRP__MAXVAL in public section
 | 
			
		||||
//     1.00  (2019-02-25)  avoid small space waste; gracefully fail too-wide rectangles
 | 
			
		||||
//     0.99  (2019-02-07)  warning fixes
 | 
			
		||||
//     0.11  (2017-03-03)  return packing success/fail result
 | 
			
		||||
//     0.10  (2016-10-25)  remove cast-away-const to avoid warnings
 | 
			
		||||
//     0.09  (2016-08-27)  fix compiler warnings
 | 
			
		||||
//     0.08  (2015-09-13)  really fix bug with empty rects (w=0 or h=0)
 | 
			
		||||
//     0.07  (2015-09-13)  fix bug with empty rects (w=0 or h=0)
 | 
			
		||||
//     0.06  (2015-04-15)  added STBRP_SORT to allow replacing qsort
 | 
			
		||||
//     0.05:  added STBRP_ASSERT to allow replacing assert
 | 
			
		||||
//     0.04:  fixed minor bug in STBRP_LARGE_RECTS support
 | 
			
		||||
//     0.01:  initial release
 | 
			
		||||
//
 | 
			
		||||
// LICENSE
 | 
			
		||||
//
 | 
			
		||||
//   See end of file for license information.
 | 
			
		||||
 | 
			
		||||
//////////////////////////////////////////////////////////////////////////////
 | 
			
		||||
//
 | 
			
		||||
//       INCLUDE SECTION
 | 
			
		||||
//
 | 
			
		||||
 | 
			
		||||
#ifndef STB_INCLUDE_STB_RECT_PACK_H
 | 
			
		||||
#define STB_INCLUDE_STB_RECT_PACK_H
 | 
			
		||||
 | 
			
		||||
#define STB_RECT_PACK_VERSION  1
 | 
			
		||||
 | 
			
		||||
#ifdef STBRP_STATIC
 | 
			
		||||
#define STBRP_DEF static
 | 
			
		||||
#else
 | 
			
		||||
#define STBRP_DEF extern
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#ifdef __cplusplus
 | 
			
		||||
extern "C" {
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
typedef struct stbrp_context stbrp_context;
 | 
			
		||||
typedef struct stbrp_node    stbrp_node;
 | 
			
		||||
typedef struct stbrp_rect    stbrp_rect;
 | 
			
		||||
 | 
			
		||||
typedef int            stbrp_coord;
 | 
			
		||||
 | 
			
		||||
#define STBRP__MAXVAL  0x7fffffff
 | 
			
		||||
// Mostly for internal use, but this is the maximum supported coordinate value.
 | 
			
		||||
 | 
			
		||||
STBRP_DEF int stbrp_pack_rects (stbrp_context *context, stbrp_rect *rects, int num_rects);
 | 
			
		||||
// Assign packed locations to rectangles. The rectangles are of type
 | 
			
		||||
// 'stbrp_rect' defined below, stored in the array 'rects', and there
 | 
			
		||||
// are 'num_rects' many of them.
 | 
			
		||||
//
 | 
			
		||||
// Rectangles which are successfully packed have the 'was_packed' flag
 | 
			
		||||
// set to a non-zero value and 'x' and 'y' store the minimum location
 | 
			
		||||
// on each axis (i.e. bottom-left in cartesian coordinates, top-left
 | 
			
		||||
// if you imagine y increasing downwards). Rectangles which do not fit
 | 
			
		||||
// have the 'was_packed' flag set to 0.
 | 
			
		||||
//
 | 
			
		||||
// You should not try to access the 'rects' array from another thread
 | 
			
		||||
// while this function is running, as the function temporarily reorders
 | 
			
		||||
// the array while it executes.
 | 
			
		||||
//
 | 
			
		||||
// To pack into another rectangle, you need to call stbrp_init_target
 | 
			
		||||
// again. To continue packing into the same rectangle, you can call
 | 
			
		||||
// this function again. Calling this multiple times with multiple rect
 | 
			
		||||
// arrays will probably produce worse packing results than calling it
 | 
			
		||||
// a single time with the full rectangle array, but the option is
 | 
			
		||||
// available.
 | 
			
		||||
//
 | 
			
		||||
// The function returns 1 if all of the rectangles were successfully
 | 
			
		||||
// packed and 0 otherwise.
 | 
			
		||||
 | 
			
		||||
struct stbrp_rect
 | 
			
		||||
{
 | 
			
		||||
   // reserved for your use:
 | 
			
		||||
   int            id;
 | 
			
		||||
 | 
			
		||||
   // input:
 | 
			
		||||
   stbrp_coord    w, h;
 | 
			
		||||
 | 
			
		||||
   // output:
 | 
			
		||||
   stbrp_coord    x, y;
 | 
			
		||||
   int            was_packed;  // non-zero if valid packing
 | 
			
		||||
 | 
			
		||||
}; // 16 bytes, nominally
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
STBRP_DEF void stbrp_init_target (stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes);
 | 
			
		||||
// Initialize a rectangle packer to:
 | 
			
		||||
//    pack a rectangle that is 'width' by 'height' in dimensions
 | 
			
		||||
//    using temporary storage provided by the array 'nodes', which is 'num_nodes' long
 | 
			
		||||
//
 | 
			
		||||
// You must call this function every time you start packing into a new target.
 | 
			
		||||
//
 | 
			
		||||
// There is no "shutdown" function. The 'nodes' memory must stay valid for
 | 
			
		||||
// the following stbrp_pack_rects() call (or calls), but can be freed after
 | 
			
		||||
// the call (or calls) finish.
 | 
			
		||||
//
 | 
			
		||||
// Note: to guarantee best results, either:
 | 
			
		||||
//       1. make sure 'num_nodes' >= 'width'
 | 
			
		||||
//   or  2. call stbrp_allow_out_of_mem() defined below with 'allow_out_of_mem = 1'
 | 
			
		||||
//
 | 
			
		||||
// If you don't do either of the above things, widths will be quantized to multiples
 | 
			
		||||
// of small integers to guarantee the algorithm doesn't run out of temporary storage.
 | 
			
		||||
//
 | 
			
		||||
// If you do #2, then the non-quantized algorithm will be used, but the algorithm
 | 
			
		||||
// may run out of temporary storage and be unable to pack some rectangles.
 | 
			
		||||
 | 
			
		||||
STBRP_DEF void stbrp_setup_allow_out_of_mem (stbrp_context *context, int allow_out_of_mem);
 | 
			
		||||
// Optionally call this function after init but before doing any packing to
 | 
			
		||||
// change the handling of the out-of-temp-memory scenario, described above.
 | 
			
		||||
// If you call init again, this will be reset to the default (false).
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
STBRP_DEF void stbrp_setup_heuristic (stbrp_context *context, int heuristic);
 | 
			
		||||
// Optionally select which packing heuristic the library should use. Different
 | 
			
		||||
// heuristics will produce better/worse results for different data sets.
 | 
			
		||||
// If you call init again, this will be reset to the default.
 | 
			
		||||
 | 
			
		||||
enum
 | 
			
		||||
{
 | 
			
		||||
   STBRP_HEURISTIC_Skyline_default=0,
 | 
			
		||||
   STBRP_HEURISTIC_Skyline_BL_sortHeight = STBRP_HEURISTIC_Skyline_default,
 | 
			
		||||
   STBRP_HEURISTIC_Skyline_BF_sortHeight
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
//////////////////////////////////////////////////////////////////////////////
 | 
			
		||||
//
 | 
			
		||||
// the details of the following structures don't matter to you, but they must
 | 
			
		||||
// be visible so you can handle the memory allocations for them
 | 
			
		||||
 | 
			
		||||
struct stbrp_node
 | 
			
		||||
{
 | 
			
		||||
   stbrp_coord  x,y;
 | 
			
		||||
   stbrp_node  *next;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
struct stbrp_context
 | 
			
		||||
{
 | 
			
		||||
   int width;
 | 
			
		||||
   int height;
 | 
			
		||||
   int align;
 | 
			
		||||
   int init_mode;
 | 
			
		||||
   int heuristic;
 | 
			
		||||
   int num_nodes;
 | 
			
		||||
   stbrp_node *active_head;
 | 
			
		||||
   stbrp_node *free_head;
 | 
			
		||||
   stbrp_node extra[2]; // we allocate two extra nodes so optimal user-node-count is 'width' not 'width+2'
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
#ifdef __cplusplus
 | 
			
		||||
}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
//////////////////////////////////////////////////////////////////////////////
 | 
			
		||||
//
 | 
			
		||||
//     IMPLEMENTATION SECTION
 | 
			
		||||
//
 | 
			
		||||
 | 
			
		||||
#ifdef STB_RECT_PACK_IMPLEMENTATION
 | 
			
		||||
#ifndef STBRP_SORT
 | 
			
		||||
#include <stdlib.h>
 | 
			
		||||
#define STBRP_SORT qsort
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#ifndef STBRP_ASSERT
 | 
			
		||||
#include <assert.h>
 | 
			
		||||
#define STBRP_ASSERT assert
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#ifdef _MSC_VER
 | 
			
		||||
#define STBRP__NOTUSED(v)  (void)(v)
 | 
			
		||||
#define STBRP__CDECL       __cdecl
 | 
			
		||||
#else
 | 
			
		||||
#define STBRP__NOTUSED(v)  (void)sizeof(v)
 | 
			
		||||
#define STBRP__CDECL
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
enum
 | 
			
		||||
{
 | 
			
		||||
   STBRP__INIT_skyline = 1
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
STBRP_DEF void stbrp_setup_heuristic(stbrp_context *context, int heuristic)
 | 
			
		||||
{
 | 
			
		||||
   switch (context->init_mode) {
 | 
			
		||||
      case STBRP__INIT_skyline:
 | 
			
		||||
         STBRP_ASSERT(heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight || heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight);
 | 
			
		||||
         context->heuristic = heuristic;
 | 
			
		||||
         break;
 | 
			
		||||
      default:
 | 
			
		||||
         STBRP_ASSERT(0);
 | 
			
		||||
   }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
STBRP_DEF void stbrp_setup_allow_out_of_mem(stbrp_context *context, int allow_out_of_mem)
 | 
			
		||||
{
 | 
			
		||||
   if (allow_out_of_mem)
 | 
			
		||||
      // if it's ok to run out of memory, then don't bother aligning them;
 | 
			
		||||
      // this gives better packing, but may fail due to OOM (even though
 | 
			
		||||
      // the rectangles easily fit). @TODO a smarter approach would be to only
 | 
			
		||||
      // quantize once we've hit OOM, then we could get rid of this parameter.
 | 
			
		||||
      context->align = 1;
 | 
			
		||||
   else {
 | 
			
		||||
      // if it's not ok to run out of memory, then quantize the widths
 | 
			
		||||
      // so that num_nodes is always enough nodes.
 | 
			
		||||
      //
 | 
			
		||||
      // I.e. num_nodes * align >= width
 | 
			
		||||
      //                  align >= width / num_nodes
 | 
			
		||||
      //                  align = ceil(width/num_nodes)
 | 
			
		||||
 | 
			
		||||
      context->align = (context->width + context->num_nodes-1) / context->num_nodes;
 | 
			
		||||
   }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
STBRP_DEF void stbrp_init_target(stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes)
 | 
			
		||||
{
 | 
			
		||||
   int i;
 | 
			
		||||
 | 
			
		||||
   for (i=0; i < num_nodes-1; ++i)
 | 
			
		||||
      nodes[i].next = &nodes[i+1];
 | 
			
		||||
   nodes[i].next = NULL;
 | 
			
		||||
   context->init_mode = STBRP__INIT_skyline;
 | 
			
		||||
   context->heuristic = STBRP_HEURISTIC_Skyline_default;
 | 
			
		||||
   context->free_head = &nodes[0];
 | 
			
		||||
   context->active_head = &context->extra[0];
 | 
			
		||||
   context->width = width;
 | 
			
		||||
   context->height = height;
 | 
			
		||||
   context->num_nodes = num_nodes;
 | 
			
		||||
   stbrp_setup_allow_out_of_mem(context, 0);
 | 
			
		||||
 | 
			
		||||
   // node 0 is the full width, node 1 is the sentinel (lets us not store width explicitly)
 | 
			
		||||
   context->extra[0].x = 0;
 | 
			
		||||
   context->extra[0].y = 0;
 | 
			
		||||
   context->extra[0].next = &context->extra[1];
 | 
			
		||||
   context->extra[1].x = (stbrp_coord) width;
 | 
			
		||||
   context->extra[1].y = (1<<30);
 | 
			
		||||
   context->extra[1].next = NULL;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// find minimum y position if it starts at x1
 | 
			
		||||
static int stbrp__skyline_find_min_y(stbrp_context *c, stbrp_node *first, int x0, int width, int *pwaste)
 | 
			
		||||
{
 | 
			
		||||
   stbrp_node *node = first;
 | 
			
		||||
   int x1 = x0 + width;
 | 
			
		||||
   int min_y, visited_width, waste_area;
 | 
			
		||||
 | 
			
		||||
   STBRP__NOTUSED(c);
 | 
			
		||||
 | 
			
		||||
   STBRP_ASSERT(first->x <= x0);
 | 
			
		||||
 | 
			
		||||
   #if 0
 | 
			
		||||
   // skip in case we're past the node
 | 
			
		||||
   while (node->next->x <= x0)
 | 
			
		||||
      ++node;
 | 
			
		||||
   #else
 | 
			
		||||
   STBRP_ASSERT(node->next->x > x0); // we ended up handling this in the caller for efficiency
 | 
			
		||||
   #endif
 | 
			
		||||
 | 
			
		||||
   STBRP_ASSERT(node->x <= x0);
 | 
			
		||||
 | 
			
		||||
   min_y = 0;
 | 
			
		||||
   waste_area = 0;
 | 
			
		||||
   visited_width = 0;
 | 
			
		||||
   while (node->x < x1) {
 | 
			
		||||
      if (node->y > min_y) {
 | 
			
		||||
         // raise min_y higher.
 | 
			
		||||
         // we've accounted for all waste up to min_y,
 | 
			
		||||
         // but we'll now add more waste for everything we've visted
 | 
			
		||||
         waste_area += visited_width * (node->y - min_y);
 | 
			
		||||
         min_y = node->y;
 | 
			
		||||
         // the first time through, visited_width might be reduced
 | 
			
		||||
         if (node->x < x0)
 | 
			
		||||
            visited_width += node->next->x - x0;
 | 
			
		||||
         else
 | 
			
		||||
            visited_width += node->next->x - node->x;
 | 
			
		||||
      } else {
 | 
			
		||||
         // add waste area
 | 
			
		||||
         int under_width = node->next->x - node->x;
 | 
			
		||||
         if (under_width + visited_width > width)
 | 
			
		||||
            under_width = width - visited_width;
 | 
			
		||||
         waste_area += under_width * (min_y - node->y);
 | 
			
		||||
         visited_width += under_width;
 | 
			
		||||
      }
 | 
			
		||||
      node = node->next;
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   *pwaste = waste_area;
 | 
			
		||||
   return min_y;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
typedef struct
 | 
			
		||||
{
 | 
			
		||||
   int x,y;
 | 
			
		||||
   stbrp_node **prev_link;
 | 
			
		||||
} stbrp__findresult;
 | 
			
		||||
 | 
			
		||||
static stbrp__findresult stbrp__skyline_find_best_pos(stbrp_context *c, int width, int height)
 | 
			
		||||
{
 | 
			
		||||
   int best_waste = (1<<30), best_x, best_y = (1 << 30);
 | 
			
		||||
   stbrp__findresult fr;
 | 
			
		||||
   stbrp_node **prev, *node, *tail, **best = NULL;
 | 
			
		||||
 | 
			
		||||
   // align to multiple of c->align
 | 
			
		||||
   width = (width + c->align - 1);
 | 
			
		||||
   width -= width % c->align;
 | 
			
		||||
   STBRP_ASSERT(width % c->align == 0);
 | 
			
		||||
 | 
			
		||||
   // if it can't possibly fit, bail immediately
 | 
			
		||||
   if (width > c->width || height > c->height) {
 | 
			
		||||
      fr.prev_link = NULL;
 | 
			
		||||
      fr.x = fr.y = 0;
 | 
			
		||||
      return fr;
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   node = c->active_head;
 | 
			
		||||
   prev = &c->active_head;
 | 
			
		||||
   while (node->x + width <= c->width) {
 | 
			
		||||
      int y,waste;
 | 
			
		||||
      y = stbrp__skyline_find_min_y(c, node, node->x, width, &waste);
 | 
			
		||||
      if (c->heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight) { // actually just want to test BL
 | 
			
		||||
         // bottom left
 | 
			
		||||
         if (y < best_y) {
 | 
			
		||||
            best_y = y;
 | 
			
		||||
            best = prev;
 | 
			
		||||
         }
 | 
			
		||||
      } else {
 | 
			
		||||
         // best-fit
 | 
			
		||||
         if (y + height <= c->height) {
 | 
			
		||||
            // can only use it if it first vertically
 | 
			
		||||
            if (y < best_y || (y == best_y && waste < best_waste)) {
 | 
			
		||||
               best_y = y;
 | 
			
		||||
               best_waste = waste;
 | 
			
		||||
               best = prev;
 | 
			
		||||
            }
 | 
			
		||||
         }
 | 
			
		||||
      }
 | 
			
		||||
      prev = &node->next;
 | 
			
		||||
      node = node->next;
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   best_x = (best == NULL) ? 0 : (*best)->x;
 | 
			
		||||
 | 
			
		||||
   // if doing best-fit (BF), we also have to try aligning right edge to each node position
 | 
			
		||||
   //
 | 
			
		||||
   // e.g, if fitting
 | 
			
		||||
   //
 | 
			
		||||
   //     ____________________
 | 
			
		||||
   //    |____________________|
 | 
			
		||||
   //
 | 
			
		||||
   //            into
 | 
			
		||||
   //
 | 
			
		||||
   //   |                         |
 | 
			
		||||
   //   |             ____________|
 | 
			
		||||
   //   |____________|
 | 
			
		||||
   //
 | 
			
		||||
   // then right-aligned reduces waste, but bottom-left BL is always chooses left-aligned
 | 
			
		||||
   //
 | 
			
		||||
   // This makes BF take about 2x the time
 | 
			
		||||
 | 
			
		||||
   if (c->heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight) {
 | 
			
		||||
      tail = c->active_head;
 | 
			
		||||
      node = c->active_head;
 | 
			
		||||
      prev = &c->active_head;
 | 
			
		||||
      // find first node that's admissible
 | 
			
		||||
      while (tail->x < width)
 | 
			
		||||
         tail = tail->next;
 | 
			
		||||
      while (tail) {
 | 
			
		||||
         int xpos = tail->x - width;
 | 
			
		||||
         int y,waste;
 | 
			
		||||
         STBRP_ASSERT(xpos >= 0);
 | 
			
		||||
         // find the left position that matches this
 | 
			
		||||
         while (node->next->x <= xpos) {
 | 
			
		||||
            prev = &node->next;
 | 
			
		||||
            node = node->next;
 | 
			
		||||
         }
 | 
			
		||||
         STBRP_ASSERT(node->next->x > xpos && node->x <= xpos);
 | 
			
		||||
         y = stbrp__skyline_find_min_y(c, node, xpos, width, &waste);
 | 
			
		||||
         if (y + height <= c->height) {
 | 
			
		||||
            if (y <= best_y) {
 | 
			
		||||
               if (y < best_y || waste < best_waste || (waste==best_waste && xpos < best_x)) {
 | 
			
		||||
                  best_x = xpos;
 | 
			
		||||
                  //STBRP_ASSERT(y <= best_y); [DEAR IMGUI]
 | 
			
		||||
                  best_y = y;
 | 
			
		||||
                  best_waste = waste;
 | 
			
		||||
                  best = prev;
 | 
			
		||||
               }
 | 
			
		||||
            }
 | 
			
		||||
         }
 | 
			
		||||
         tail = tail->next;
 | 
			
		||||
      }
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   fr.prev_link = best;
 | 
			
		||||
   fr.x = best_x;
 | 
			
		||||
   fr.y = best_y;
 | 
			
		||||
   return fr;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static stbrp__findresult stbrp__skyline_pack_rectangle(stbrp_context *context, int width, int height)
 | 
			
		||||
{
 | 
			
		||||
   // find best position according to heuristic
 | 
			
		||||
   stbrp__findresult res = stbrp__skyline_find_best_pos(context, width, height);
 | 
			
		||||
   stbrp_node *node, *cur;
 | 
			
		||||
 | 
			
		||||
   // bail if:
 | 
			
		||||
   //    1. it failed
 | 
			
		||||
   //    2. the best node doesn't fit (we don't always check this)
 | 
			
		||||
   //    3. we're out of memory
 | 
			
		||||
   if (res.prev_link == NULL || res.y + height > context->height || context->free_head == NULL) {
 | 
			
		||||
      res.prev_link = NULL;
 | 
			
		||||
      return res;
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   // on success, create new node
 | 
			
		||||
   node = context->free_head;
 | 
			
		||||
   node->x = (stbrp_coord) res.x;
 | 
			
		||||
   node->y = (stbrp_coord) (res.y + height);
 | 
			
		||||
 | 
			
		||||
   context->free_head = node->next;
 | 
			
		||||
 | 
			
		||||
   // insert the new node into the right starting point, and
 | 
			
		||||
   // let 'cur' point to the remaining nodes needing to be
 | 
			
		||||
   // stiched back in
 | 
			
		||||
 | 
			
		||||
   cur = *res.prev_link;
 | 
			
		||||
   if (cur->x < res.x) {
 | 
			
		||||
      // preserve the existing one, so start testing with the next one
 | 
			
		||||
      stbrp_node *next = cur->next;
 | 
			
		||||
      cur->next = node;
 | 
			
		||||
      cur = next;
 | 
			
		||||
   } else {
 | 
			
		||||
      *res.prev_link = node;
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   // from here, traverse cur and free the nodes, until we get to one
 | 
			
		||||
   // that shouldn't be freed
 | 
			
		||||
   while (cur->next && cur->next->x <= res.x + width) {
 | 
			
		||||
      stbrp_node *next = cur->next;
 | 
			
		||||
      // move the current node to the free list
 | 
			
		||||
      cur->next = context->free_head;
 | 
			
		||||
      context->free_head = cur;
 | 
			
		||||
      cur = next;
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   // stitch the list back in
 | 
			
		||||
   node->next = cur;
 | 
			
		||||
 | 
			
		||||
   if (cur->x < res.x + width)
 | 
			
		||||
      cur->x = (stbrp_coord) (res.x + width);
 | 
			
		||||
 | 
			
		||||
#ifdef _DEBUG
 | 
			
		||||
   cur = context->active_head;
 | 
			
		||||
   while (cur->x < context->width) {
 | 
			
		||||
      STBRP_ASSERT(cur->x < cur->next->x);
 | 
			
		||||
      cur = cur->next;
 | 
			
		||||
   }
 | 
			
		||||
   STBRP_ASSERT(cur->next == NULL);
 | 
			
		||||
 | 
			
		||||
   {
 | 
			
		||||
      int count=0;
 | 
			
		||||
      cur = context->active_head;
 | 
			
		||||
      while (cur) {
 | 
			
		||||
         cur = cur->next;
 | 
			
		||||
         ++count;
 | 
			
		||||
      }
 | 
			
		||||
      cur = context->free_head;
 | 
			
		||||
      while (cur) {
 | 
			
		||||
         cur = cur->next;
 | 
			
		||||
         ++count;
 | 
			
		||||
      }
 | 
			
		||||
      STBRP_ASSERT(count == context->num_nodes+2);
 | 
			
		||||
   }
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
   return res;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static int STBRP__CDECL rect_height_compare(const void *a, const void *b)
 | 
			
		||||
{
 | 
			
		||||
   const stbrp_rect *p = (const stbrp_rect *) a;
 | 
			
		||||
   const stbrp_rect *q = (const stbrp_rect *) b;
 | 
			
		||||
   if (p->h > q->h)
 | 
			
		||||
      return -1;
 | 
			
		||||
   if (p->h < q->h)
 | 
			
		||||
      return  1;
 | 
			
		||||
   return (p->w > q->w) ? -1 : (p->w < q->w);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static int STBRP__CDECL rect_original_order(const void *a, const void *b)
 | 
			
		||||
{
 | 
			
		||||
   const stbrp_rect *p = (const stbrp_rect *) a;
 | 
			
		||||
   const stbrp_rect *q = (const stbrp_rect *) b;
 | 
			
		||||
   return (p->was_packed < q->was_packed) ? -1 : (p->was_packed > q->was_packed);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
STBRP_DEF int stbrp_pack_rects(stbrp_context *context, stbrp_rect *rects, int num_rects)
 | 
			
		||||
{
 | 
			
		||||
   int i, all_rects_packed = 1;
 | 
			
		||||
 | 
			
		||||
   // we use the 'was_packed' field internally to allow sorting/unsorting
 | 
			
		||||
   for (i=0; i < num_rects; ++i) {
 | 
			
		||||
      rects[i].was_packed = i;
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   // sort according to heuristic
 | 
			
		||||
   STBRP_SORT(rects, num_rects, sizeof(rects[0]), rect_height_compare);
 | 
			
		||||
 | 
			
		||||
   for (i=0; i < num_rects; ++i) {
 | 
			
		||||
      if (rects[i].w == 0 || rects[i].h == 0) {
 | 
			
		||||
         rects[i].x = rects[i].y = 0;  // empty rect needs no space
 | 
			
		||||
      } else {
 | 
			
		||||
         stbrp__findresult fr = stbrp__skyline_pack_rectangle(context, rects[i].w, rects[i].h);
 | 
			
		||||
         if (fr.prev_link) {
 | 
			
		||||
            rects[i].x = (stbrp_coord) fr.x;
 | 
			
		||||
            rects[i].y = (stbrp_coord) fr.y;
 | 
			
		||||
         } else {
 | 
			
		||||
            rects[i].x = rects[i].y = STBRP__MAXVAL;
 | 
			
		||||
         }
 | 
			
		||||
      }
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   // unsort
 | 
			
		||||
   STBRP_SORT(rects, num_rects, sizeof(rects[0]), rect_original_order);
 | 
			
		||||
 | 
			
		||||
   // set was_packed flags and all_rects_packed status
 | 
			
		||||
   for (i=0; i < num_rects; ++i) {
 | 
			
		||||
      rects[i].was_packed = !(rects[i].x == STBRP__MAXVAL && rects[i].y == STBRP__MAXVAL);
 | 
			
		||||
      if (!rects[i].was_packed)
 | 
			
		||||
         all_rects_packed = 0;
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   // return the all_rects_packed status
 | 
			
		||||
   return all_rects_packed;
 | 
			
		||||
}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
------------------------------------------------------------------------------
 | 
			
		||||
This software is available under 2 licenses -- choose whichever you prefer.
 | 
			
		||||
------------------------------------------------------------------------------
 | 
			
		||||
ALTERNATIVE A - MIT License
 | 
			
		||||
Copyright (c) 2017 Sean Barrett
 | 
			
		||||
Permission is hereby granted, free of charge, to any person obtaining a copy of
 | 
			
		||||
this software and associated documentation files (the "Software"), to deal in
 | 
			
		||||
the Software without restriction, including without limitation the rights to
 | 
			
		||||
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
 | 
			
		||||
of the Software, and to permit persons to whom the Software is furnished to do
 | 
			
		||||
so, subject to the following conditions:
 | 
			
		||||
The above copyright notice and this permission notice shall be included in all
 | 
			
		||||
copies or substantial portions of the Software.
 | 
			
		||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | 
			
		||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | 
			
		||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 | 
			
		||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 | 
			
		||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 | 
			
		||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 | 
			
		||||
SOFTWARE.
 | 
			
		||||
------------------------------------------------------------------------------
 | 
			
		||||
ALTERNATIVE B - Public Domain (www.unlicense.org)
 | 
			
		||||
This is free and unencumbered software released into the public domain.
 | 
			
		||||
Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
 | 
			
		||||
software, either in source code form or as a compiled binary, for any purpose,
 | 
			
		||||
commercial or non-commercial, and by any means.
 | 
			
		||||
In jurisdictions that recognize copyright laws, the author or authors of this
 | 
			
		||||
software dedicate any and all copyright interest in the software to the public
 | 
			
		||||
domain. We make this dedication for the benefit of the public at large and to
 | 
			
		||||
the detriment of our heirs and successors. We intend this dedication to be an
 | 
			
		||||
overt act of relinquishment in perpetuity of all present and future rights to
 | 
			
		||||
this software under copyright law.
 | 
			
		||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | 
			
		||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | 
			
		||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 | 
			
		||||
AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
 | 
			
		||||
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
 | 
			
		||||
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 | 
			
		||||
------------------------------------------------------------------------------
 | 
			
		||||
*/
 | 
			
		||||
		Reference in New Issue
	
	Block a user