136 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			136 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
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								// Copyright(c) 2015-present, Gabi Melman & spdlog contributors.
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								// Distributed under the MIT License (http://opensource.org/licenses/MIT)
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								#pragma once
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								#define WIN32_LEAN_AND_MEAN
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								// tcp client helper
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								#include <spdlog/common.h>
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								#include <spdlog/details/os.h>
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								#include <stdio.h>
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								#include <stdlib.h>
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								#include <string>
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								#include <windows.h>
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								#include <winsock2.h>
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								#include <ws2tcpip.h>
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								#pragma comment(lib, "Ws2_32.lib")
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								#pragma comment(lib, "Mswsock.lib")
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								#pragma comment(lib, "AdvApi32.lib")
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								namespace spdlog {
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								namespace details {
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								class tcp_client {
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								    SOCKET socket_ = INVALID_SOCKET;
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								    static void init_winsock_() {
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								        WSADATA wsaData;
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								        auto rv = WSAStartup(MAKEWORD(2, 2), &wsaData);
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								        if (rv != 0) {
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								            throw_winsock_error_("WSAStartup failed", ::WSAGetLastError());
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								        }
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								    }
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								    static void throw_winsock_error_(const std::string &msg, int last_error) {
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								        char buf[512];
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								        ::FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, NULL,
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								                         last_error, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), buf,
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								                         (sizeof(buf) / sizeof(char)), NULL);
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								        throw_spdlog_ex(fmt_lib::format("tcp_sink - {}: {}", msg, buf));
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								    }
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								public:
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								    tcp_client() { init_winsock_(); }
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								    ~tcp_client() {
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								        close();
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								        ::WSACleanup();
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								    }
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								    bool is_connected() const { return socket_ != INVALID_SOCKET; }
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								    void close() {
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								        ::closesocket(socket_);
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								        socket_ = INVALID_SOCKET;
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								    }
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								    SOCKET fd() const { return socket_; }
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								    // try to connect or throw on failure
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								    void connect(const std::string &host, int port) {
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								        if (is_connected()) {
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								            close();
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								        }
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								        struct addrinfo hints {};
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								        ZeroMemory(&hints, sizeof(hints));
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								        hints.ai_family = AF_UNSPEC;      // To work with IPv4, IPv6, and so on
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								        hints.ai_socktype = SOCK_STREAM;  // TCP
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								        hints.ai_flags = AI_NUMERICSERV;  // port passed as as numeric value
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								        hints.ai_protocol = 0;
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								        auto port_str = std::to_string(port);
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								        struct addrinfo *addrinfo_result;
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								        auto rv = ::getaddrinfo(host.c_str(), port_str.c_str(), &hints, &addrinfo_result);
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								        int last_error = 0;
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								        if (rv != 0) {
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								            last_error = ::WSAGetLastError();
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								            WSACleanup();
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								            throw_winsock_error_("getaddrinfo failed", last_error);
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								        }
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								        // Try each address until we successfully connect(2).
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								        for (auto *rp = addrinfo_result; rp != nullptr; rp = rp->ai_next) {
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								            socket_ = socket(rp->ai_family, rp->ai_socktype, rp->ai_protocol);
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								            if (socket_ == INVALID_SOCKET) {
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								                last_error = ::WSAGetLastError();
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								                WSACleanup();
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								                continue;
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								            }
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								            if (::connect(socket_, rp->ai_addr, (int)rp->ai_addrlen) == 0) {
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								                break;
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								            } else {
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								                last_error = ::WSAGetLastError();
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								                close();
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								            }
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								        }
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								        ::freeaddrinfo(addrinfo_result);
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								        if (socket_ == INVALID_SOCKET) {
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								            WSACleanup();
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								            throw_winsock_error_("connect failed", last_error);
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								        }
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								        // set TCP_NODELAY
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								        int enable_flag = 1;
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								        ::setsockopt(socket_, IPPROTO_TCP, TCP_NODELAY, reinterpret_cast<char *>(&enable_flag),
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								                     sizeof(enable_flag));
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								    }
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								    // Send exactly n_bytes of the given data.
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								    // On error close the connection and throw.
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								    void send(const char *data, size_t n_bytes) {
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								        size_t bytes_sent = 0;
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								        while (bytes_sent < n_bytes) {
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								            const int send_flags = 0;
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								            auto write_result =
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								                ::send(socket_, data + bytes_sent, (int)(n_bytes - bytes_sent), send_flags);
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								            if (write_result == SOCKET_ERROR) {
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								                int last_error = ::WSAGetLastError();
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								                close();
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								                throw_winsock_error_("send failed", last_error);
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								            }
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								            if (write_result == 0)  // (probably should not happen but in any case..)
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								            {
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								                break;
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								            }
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								            bytes_sent += static_cast<size_t>(write_result);
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								        }
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								    }
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								};
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								}  // namespace details
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								}  // namespace spdlog
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