抽出根据ID获取资源函数, 防止每tick找到的资源顺序不一致
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		@@ -20,7 +20,7 @@ export const loop = errorMapper(() => {
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        } else if (creep.memory.role == "Upgrader") {
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					        } else if (creep.memory.role == "Upgrader") {
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            Upgrade(creep);
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					            Upgrade(creep);
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        } else if (creep.memory.role == "Builder") {
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					        } else if (creep.memory.role == "Builder") {
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            Build(creep);
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					            Build(creep, STRUCTURE_CONTAINER);
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        }
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					        }
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    }
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					    }
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})
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					})
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@@ -1,6 +1,7 @@
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import { FindCapacity } from "./util";
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					import { MAIN_SOURCE_ID } from "./setting";
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					import { FindCapacity, GetConstructureSet, GetSource } from "./util";
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export function Build(creep: Creep) {
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					export function Build(creep: Creep, structureType: string | null = null) {
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    if (creep.memory.working && creep.store[RESOURCE_ENERGY] == 0) {
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					    if (creep.memory.working && creep.store[RESOURCE_ENERGY] == 0) {
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        creep.memory.working = false;
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					        creep.memory.working = false;
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        creep.say("harvest")
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					        creep.say("harvest")
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@@ -10,7 +11,7 @@ export function Build(creep: Creep) {
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        creep.say("builder")
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					        creep.say("builder")
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    }
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					    }
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    if (creep.memory.working) {
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					    if (creep.memory.working) {
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        let target = creep.room.find(FIND_CONSTRUCTION_SITES);
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					        let target = GetConstructureSet(creep, structureType);
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        if (target.length > 0) {
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					        if (target.length > 0) {
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            if (creep.build(target[0]) == ERR_NOT_IN_RANGE) {
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					            if (creep.build(target[0]) == ERR_NOT_IN_RANGE) {
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                creep.moveTo(target[0], { visualizePathStyle: { stroke: "#ffaa00" } });
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					                creep.moveTo(target[0], { visualizePathStyle: { stroke: "#ffaa00" } });
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@@ -26,9 +27,9 @@ export function Build(creep: Creep) {
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        }
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					        }
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    } else {
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					    } else {
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        creep.memory.working = false
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					        creep.memory.working = false
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        let sources = creep.room.find(FIND_SOURCES);
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					        let source = GetSource(MAIN_SOURCE_ID);
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        if (creep.harvest(sources[0]) == ERR_NOT_IN_RANGE) {
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					        if (creep.harvest(source) == ERR_NOT_IN_RANGE) {
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            creep.moveTo(sources[0], { visualizePathStyle: { stroke: "#ffaa00" } });
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					            creep.moveTo(source, { visualizePathStyle: { stroke: "#ffaa00" } });
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        }
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					        }
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    }
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					    }
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}
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					}
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@@ -1,10 +1,11 @@
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import { FindCapacity } from "./util"
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					import { FindCapacity, GetSource } from "./util"
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					import { MAIN_SOURCE_ID } from "./setting";
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export function Harvest(creep: Creep) {
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					export function Harvest(creep: Creep) {
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    if (creep.store.getFreeCapacity() > 0) {
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					    if (creep.store.getFreeCapacity() > 0) {
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        let sources: Source[] = creep.room.find(FIND_SOURCES);
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					        let source: Source = GetSource(MAIN_SOURCE_ID);
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        if (creep.harvest(sources[0]) == ERR_NOT_IN_RANGE) {
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					        if (creep.harvest(source) == ERR_NOT_IN_RANGE) {
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            creep.moveTo(sources[0], { visualizePathStyle: { stroke: "#ffaa00" } });
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					            creep.moveTo(source, { visualizePathStyle: { stroke: "#ffaa00" } });
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        }
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					        }
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    } else {
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					    } else {
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        let targets = FindCapacity(creep);
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					        let targets = FindCapacity(creep);
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@@ -1,9 +1,13 @@
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let HARVESTER_COUNT: number = 4;
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					let HARVESTER_COUNT: number = 2;
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let BUILDER_COUNT: number = 3;
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					let BUILDER_COUNT: number = 3;
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let UPGRADER_COUNT: number = 6;
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					let UPGRADER_COUNT: number = 5;
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					let MAIN_SOURCE_ID: Id<Source> = "ef990774d80108c" as Id<Source>;
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export {
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					export {
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    HARVESTER_COUNT,
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					    HARVESTER_COUNT,
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    BUILDER_COUNT,
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					    BUILDER_COUNT,
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    UPGRADER_COUNT
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					    UPGRADER_COUNT,
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					    MAIN_SOURCE_ID,
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}
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					}
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@@ -1,3 +1,6 @@
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					import { MAIN_SOURCE_ID } from "./setting";
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					import { GetSource } from "./util";
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/**@param {Creep} creep */
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					/**@param {Creep} creep */
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export function Upgrade(creep: Creep) {
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					export function Upgrade(creep: Creep) {
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    if (creep.memory.working && creep.store[RESOURCE_ENERGY] == 0) {
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					    if (creep.memory.working && creep.store[RESOURCE_ENERGY] == 0) {
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@@ -15,9 +18,9 @@ export function Upgrade(creep: Creep) {
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        }
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					        }
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    }
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					    }
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    else {
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					    else {
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        var sources = creep.room.find(FIND_SOURCES);
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					        var source = GetSource(MAIN_SOURCE_ID);
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        if (creep.harvest(sources[0]) == ERR_NOT_IN_RANGE) {
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					        if (creep.harvest(source) == ERR_NOT_IN_RANGE) {
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            creep.moveTo(sources[0], { visualizePathStyle: { stroke: '#ffaa00' } });
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					            creep.moveTo(source, { visualizePathStyle: { stroke: '#ffaa00' } });
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        }
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					        }
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    }
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					    }
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}
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					}
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@@ -1,4 +1,4 @@
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export function FindCapacity(creep: Creep) {
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					export function FindCapacity(creep: Creep): AnyStructure[] {
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    return creep.room.find(FIND_STRUCTURES, {
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					    return creep.room.find(FIND_STRUCTURES, {
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        filter: (structure: StructureSpawn | StructureExtension) => {
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					        filter: (structure: StructureSpawn | StructureExtension) => {
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            let type = structure.structureType;
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					            let type = structure.structureType;
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@@ -10,3 +10,16 @@ export function FindCapacity(creep: Creep) {
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        }
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					        }
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    })
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					    })
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}
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					}
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					export function GetSource(sourceId: Id<Source> | null): Source {
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					    return Game.getObjectById(sourceId);
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					}
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					export function GetConstructureSet(creep: Creep, structureType: string | null = null): ConstructionSite<BuildableStructureConstant>[] {
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					    return creep.room.find(FIND_CONSTRUCTION_SITES, {
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					        filter: (structure: Structure) => {
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					            if (structureType == null) return true;
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					            return structure.structureType == structureType;
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					        }
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					    })
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					}
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