add spdlog gtest
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		@@ -8,18 +8,28 @@ set(CMAKE_CXX_STANDARD_REQUIRED True)
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include_directories(${PROJECT_SOURCE_DIR}/include)
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					include_directories(${PROJECT_SOURCE_DIR}/include)
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file(GLOB_RECURSE srcs ${PROJECT_SOURCE_DIR}/src/*.cc)
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					file(GLOB_RECURSE srcs ${PROJECT_SOURCE_DIR}/src/*.cc)
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					set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake_modules" ${CMAKE_MODULE_PATH})
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					include(FetchContent)
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					include(spdlog)
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					include(gtest)
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IF(UNIX)
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					IF(UNIX)
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	find_package(SFML 2.5 COMPONENTS system window graphics network audio REQUIRED)
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						find_package(SFML 2.5 COMPONENTS system window graphics network audio REQUIRED)
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	add_executable(${PROJECT_N} 
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						add_executable(${PROJECT_N} 
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		main.cc
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							main.cc
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		${srcs}
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							${srcs}
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	)
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						)
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	target_link_libraries(${PROJECT_N}
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						target_link_libraries(${PROJECT_N} PRIVATE
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		sfml-system
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							sfml-system
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		sfml-window
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							sfml-window
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		sfml-graphics
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							sfml-graphics
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		sfml-network
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							sfml-network
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		sfml-audio
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							sfml-audio
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							spdlog
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							gtest
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	)
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						)
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ELSE(WIN32)
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					ELSE(WIN32)
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										2
									
								
								main.cc
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								main.cc
									
									
									
									
									
								
							@@ -1,9 +1,11 @@
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#include <SFML/System.hpp>
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					#include <SFML/System.hpp>
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#include <SFML/Graphics.hpp>
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					#include <SFML/Graphics.hpp>
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#include <SFML/Window.hpp>
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					#include <SFML/Window.hpp>
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					#include <spdlog/spdlog.h>
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int main(int argc, char** const argv){
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					int main(int argc, char** const argv){
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						spdlog::info("Hello, World!");
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	sf::RenderWindow window(sf::VideoMode(800, 600), "mp");
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						sf::RenderWindow window(sf::VideoMode(800, 600), "mp");
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	sf::Texture texture;
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						sf::Texture texture;
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	sf::Sprite sprite;
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						sf::Sprite sprite;
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