126 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			126 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#pragma once
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// blocking_queue:
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// A blocking multi-consumer/multi-producer thread safe queue.
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// Has max capacity and supports timeout on push or pop operations.
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#include <chrono>
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#include <memory>
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#include <queue>
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#include <mutex>
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#include <condition_variable>
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namespace c11log
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{
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namespace details
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{
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template<typename T>
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class blocking_queue
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{
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public:
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    using queue_t = std::queue<T>;
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    using size_type = typename queue_t::size_type;
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    using clock = std::chrono::system_clock;
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    explicit blocking_queue(size_type max_size) :
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        _max_size(max_size),
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        _q(),
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        _mutex()
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    {
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    }
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    blocking_queue(const blocking_queue&) = delete;
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    blocking_queue& operator=(const blocking_queue&) = delete;
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    ~blocking_queue() = default;
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    size_type size()
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    {
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        std::lock_guard<std::mutex> lock(_mutex);
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        return _q.size();
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    }
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    // Push copy of item into the back of the queue.
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    // If the queue is full, block the calling thread util there is room or timeout have passed.
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    // Return: false on timeout, true on successful push.
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    template<typename Duration_Rep, typename Duration_Period, typename TT>
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    bool push(TT&& item, const std::chrono::duration<Duration_Rep, Duration_Period>& timeout)
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    {
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        std::unique_lock<std::mutex> ul(_mutex);
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        if (_q.size() >= _max_size)
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        {
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            if (!_item_popped_cond.wait_until(ul, clock::now() + timeout, [this]()
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        {
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            return this->_q.size() < this->_max_size;
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            }))
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            return false;
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        }
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        _q.push(std::forward<TT>(item));
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        if (_q.size() <= 1)
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        {
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            ul.unlock(); //So the notified thread will have better chance to accuire the lock immediatly..
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            _item_pushed_cond.notify_one();
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        }
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        return true;
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    }
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    // Push copy of item into the back of the queue.
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    // If the queue is full, block the calling thread until there is room.
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    template<typename TT>
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    void push(TT&& item)
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    {
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        while (!push(std::forward<TT>(item), std::chrono::hours(1)));
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    }
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    // Pop a copy of the front item in the queue into the given item ref.
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    // If the queue is empty, block the calling thread util there is item to pop or timeout have passed.
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    // Return: false on timeout , true on successful pop/
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    template<class Duration_Rep, class Duration_Period>
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    bool pop(T& item, const std::chrono::duration<Duration_Rep, Duration_Period>& timeout)
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    {
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        std::unique_lock<std::mutex> ul(_mutex);
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        if (_q.empty())
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        {
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            if (!_item_pushed_cond.wait_until(ul, clock::now() + timeout, [this]()
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        {
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            return !this->_q.empty();
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            }))
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            return false;
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        }
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        item = std::move(_q.front());
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        _q.pop();
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        if (_q.size() >= _max_size - 1)
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        {
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            ul.unlock(); //So the notified thread will have better chance to accuire the lock immediatly..
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            _item_popped_cond.notify_one();
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        }
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        return true;
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    }
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    // Pop a copy of the front item in the queue into the given item ref.
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    // If the queue is empty, block the calling thread util there is item to pop.
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    void pop(T& item)
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    {
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        while (!pop(item, std::chrono::hours(1)));
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    }
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    // Clear the queue
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    void clear()
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    {
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        {
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            std::unique_lock<std::mutex> ul(_mutex);
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            queue_t().swap(_q);
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        }
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        _item_popped_cond.notify_all();
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    }
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private:
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    size_type _max_size;
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    std::queue<T> _q;
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    std::mutex _mutex;
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    std::condition_variable _item_pushed_cond;
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    std::condition_variable _item_popped_cond;
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};
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}
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}
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