368 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			368 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//
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// Copyright(c) 2015 Gabi Melman.
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// Distributed under the MIT License (http://opensource.org/licenses/MIT)
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//
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// async log helper :
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// Process logs asynchronously using a back thread.
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//
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// If the internal queue of log messages reaches its max size,
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// then the client call will block until there is more room.
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//
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// If the back thread throws during logging, a spdlog::spdlog_ex exception
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// will be thrown in client's thread when tries to log the next message
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#pragma once
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#include <spdlog/common.h>
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#include <spdlog/sinks/sink.h>
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#include <spdlog/details/mpmc_bounded_q.h>
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#include <spdlog/details/log_msg.h>
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#include <spdlog/details/os.h>
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#include <spdlog/formatter.h>
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#include <chrono>
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#include <exception>
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#include <functional>
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#include <memory>
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#include <string>
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#include <thread>
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#include <utility>
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#include <vector>
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namespace spdlog
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{
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namespace details
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{
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class async_log_helper
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{
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    // Async msg to move to/from the queue
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    // Movable only. should never be copied
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    enum class async_msg_type
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    {
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        log,
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        flush,
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        terminate
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    };
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    struct async_msg
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    {
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        std::string logger_name;
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        level::level_enum level;
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        log_clock::time_point time;
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        size_t thread_id;
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        std::string txt;
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        async_msg_type msg_type;
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        async_msg() = default;
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        ~async_msg() = default;
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async_msg(async_msg&& other) SPDLOG_NOEXCEPT:
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        logger_name(std::move(other.logger_name)),
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                    level(std::move(other.level)),
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                    time(std::move(other.time)),
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                    txt(std::move(other.txt)),
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                    msg_type(std::move(other.msg_type))
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        {}
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        async_msg(async_msg_type m_type) :msg_type(m_type)
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        {};
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        async_msg& operator=(async_msg&& other) SPDLOG_NOEXCEPT
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        {
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            logger_name = std::move(other.logger_name);
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            level = other.level;
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            time = std::move(other.time);
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            thread_id = other.thread_id;
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            txt = std::move(other.txt);
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            msg_type = other.msg_type;
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            return *this;
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        }
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        // never copy or assign. should only be moved..
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        async_msg(const async_msg&) = delete;
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        async_msg& operator=(async_msg& other) = delete;
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        // construct from log_msg
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        async_msg(const details::log_msg& m) :
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            level(m.level),
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            time(m.time),
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            thread_id(m.thread_id),
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            txt(m.raw.data(), m.raw.size()),
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            msg_type(async_msg_type::log)
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        {
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#ifndef SPDLOG_NO_NAME
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            logger_name = *m.logger_name;
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#endif
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        }
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        // copy into log_msg
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        void fill_log_msg(log_msg &msg)
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        {
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            msg.logger_name = &logger_name;
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            msg.level = level;
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            msg.time = time;
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            msg.thread_id = thread_id;
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            msg.raw << txt;
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        }
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    };
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public:
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    using item_type = async_msg;
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    using q_type = details::mpmc_bounded_queue<item_type>;
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    using clock = std::chrono::steady_clock;
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    async_log_helper(formatter_ptr formatter,
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                     const std::vector<sink_ptr>& sinks,
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                     size_t queue_size,
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					 const log_err_handler err_handler,
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                     const async_overflow_policy overflow_policy = async_overflow_policy::block_retry,
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                     const std::function<void()>& worker_warmup_cb = nullptr,
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                     const std::chrono::milliseconds& flush_interval_ms = std::chrono::milliseconds::zero(),
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                     const std::function<void()>& worker_teardown_cb = nullptr);
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    void log(const details::log_msg& msg);
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    // stop logging and join the back thread
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    ~async_log_helper();
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    void set_formatter(formatter_ptr);
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    void flush();
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private:
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    formatter_ptr _formatter;
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    std::vector<std::shared_ptr<sinks::sink>> _sinks;
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    // queue of messages to log
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    q_type _q;
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	log_err_handler _err_handler;
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    bool _flush_requested;
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    bool _terminate_requested;
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    // overflow policy
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    const async_overflow_policy _overflow_policy;
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    // worker thread warmup callback - one can set thread priority, affinity, etc
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    const std::function<void()> _worker_warmup_cb;
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    // auto periodic sink flush parameter
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    const std::chrono::milliseconds _flush_interval_ms;
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    // worker thread teardown callback
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    const std::function<void()> _worker_teardown_cb;
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    // worker thread
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    std::thread _worker_thread;
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    void push_msg(async_msg&& new_msg);
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    // worker thread main loop
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    void worker_loop();
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    // pop next message from the queue and process it. will set the last_pop to the pop time
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    // return false if termination of the queue is required
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    bool process_next_msg(log_clock::time_point& last_pop, log_clock::time_point& last_flush);
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    void handle_flush_interval(log_clock::time_point& now, log_clock::time_point& last_flush);
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    // sleep,yield or return immediatly using the time passed since last message as a hint
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    static void sleep_or_yield(const spdlog::log_clock::time_point& now, const log_clock::time_point& last_op_time);
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};
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}
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}
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///////////////////////////////////////////////////////////////////////////////
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// async_sink class implementation
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///////////////////////////////////////////////////////////////////////////////
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inline spdlog::details::async_log_helper::async_log_helper(
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    formatter_ptr formatter,
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    const std::vector<sink_ptr>& sinks,
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    size_t queue_size,
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	log_err_handler err_handler,
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    const async_overflow_policy overflow_policy,
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    const std::function<void()>& worker_warmup_cb,
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    const std::chrono::milliseconds& flush_interval_ms,
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    const std::function<void()>& worker_teardown_cb):
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    _formatter(formatter),
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    _sinks(sinks),
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    _q(queue_size),
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	_err_handler(err_handler),
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    _flush_requested(false),
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    _terminate_requested(false),
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    _overflow_policy(overflow_policy),
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    _worker_warmup_cb(worker_warmup_cb),
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    _flush_interval_ms(flush_interval_ms),
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    _worker_teardown_cb(worker_teardown_cb),
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    _worker_thread(&async_log_helper::worker_loop, this)
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{}
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// Send to the worker thread termination message(level=off)
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// and wait for it to finish gracefully
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inline spdlog::details::async_log_helper::~async_log_helper()
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{
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    try
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    {
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        push_msg(async_msg(async_msg_type::terminate));
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        _worker_thread.join();
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    }
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    catch (...) // don't crash in destructor
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    {}
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}
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//Try to push and block until succeeded (if the policy is not to discard when the queue is full)
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inline void spdlog::details::async_log_helper::log(const details::log_msg& msg)
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{
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    push_msg(async_msg(msg));
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}
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inline void spdlog::details::async_log_helper::push_msg(details::async_log_helper::async_msg&& new_msg)
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{    
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    if (!_q.enqueue(std::move(new_msg)) && _overflow_policy != async_overflow_policy::discard_log_msg)
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    {
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        auto last_op_time = details::os::now();
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        auto now = last_op_time;
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        do
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        {
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            now = details::os::now();
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            sleep_or_yield(now, last_op_time);
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        }
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        while (!_q.enqueue(std::move(new_msg)));
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    }
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}
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inline void spdlog::details::async_log_helper::flush()
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{
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    push_msg(async_msg(async_msg_type::flush));
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}
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inline void spdlog::details::async_log_helper::worker_loop()
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{
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    try
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    {
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        if (_worker_warmup_cb) _worker_warmup_cb();
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        auto last_pop = details::os::now();
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        auto last_flush = last_pop;
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        while(process_next_msg(last_pop, last_flush));
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        if (_worker_teardown_cb) _worker_teardown_cb();
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    }
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	catch (const std::exception &ex) {
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		_err_handler(ex.what());
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	}
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	catch (...) {
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		_err_handler("Unknown exception");
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	}
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}
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// process next message in the queue
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// return true if this thread should still be active (while no terminate msg was received)
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inline bool spdlog::details::async_log_helper::process_next_msg(log_clock::time_point& last_pop, log_clock::time_point& last_flush)
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{
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    async_msg incoming_async_msg;
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    if (_q.dequeue(incoming_async_msg))
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    {
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        last_pop = details::os::now();
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        switch (incoming_async_msg.msg_type)
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        {
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        case async_msg_type::flush:
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            _flush_requested = true;
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            break;
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        case async_msg_type::terminate:
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            _flush_requested = true;
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            _terminate_requested = true;
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            break;
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        default:
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            log_msg incoming_log_msg;
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            incoming_async_msg.fill_log_msg(incoming_log_msg);
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            _formatter->format(incoming_log_msg);
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            for (auto &s : _sinks)
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                s->log(incoming_log_msg);
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        }
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        return true;
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    }
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    // Handle empty queue..
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    // This is the only place where the queue can terminate or flush to avoid losing messages already in the queue
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    else
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    {
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        auto now = details::os::now();
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        handle_flush_interval(now, last_flush);
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        sleep_or_yield(now, last_pop);
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        return !_terminate_requested;
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    }
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}
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// flush all sinks if _flush_interval_ms has expired
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inline void spdlog::details::async_log_helper::handle_flush_interval(log_clock::time_point& now, log_clock::time_point& last_flush)
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{
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    auto should_flush = _flush_requested || (_flush_interval_ms != std::chrono::milliseconds::zero() && now - last_flush >= _flush_interval_ms);
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    if (should_flush)
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    {
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        for (auto &s : _sinks)
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            s->flush();
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        now = last_flush = details::os::now();
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        _flush_requested = false;
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    }
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}
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inline void spdlog::details::async_log_helper::set_formatter(formatter_ptr msg_formatter)
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{
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    _formatter = msg_formatter;
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}
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// spin, yield or sleep. use the time passed since last message as a hint
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inline void spdlog::details::async_log_helper::sleep_or_yield(const spdlog::log_clock::time_point& now, const spdlog::log_clock::time_point& last_op_time)
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{
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    using namespace std::this_thread;
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    using std::chrono::milliseconds;
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    using std::chrono::microseconds;
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    auto time_since_op = now - last_op_time;
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    // spin upto 50 micros
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    if (time_since_op <= microseconds(50))
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        return;
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    // yield upto 150 micros
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    if (time_since_op <= microseconds(100))
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        return yield();
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    // sleep for 20 ms upto 200 ms
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    if (time_since_op <= milliseconds(200))
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        return sleep_for(milliseconds(20));
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    // sleep for 200 ms
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    return sleep_for(milliseconds(200));
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}
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