Add visual studio example solution
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								example/example.sln
									
									
									
									
									
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					Microsoft Visual Studio Solution File, Format Version 12.00
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					# Visual Studio 2013
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					VisualStudioVersion = 12.0.40629.0
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					MinimumVisualStudioVersion = 10.0.40219.1
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					Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "example", "example.vcxproj", "{9E5AB93A-0CCE-4BAC-9FCB-0FC9CB5EB8D2}"
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					EndProject
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					Global
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						GlobalSection(SolutionConfigurationPlatforms) = preSolution
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							Debug|Win32 = Debug|Win32
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							Release|Win32 = Release|Win32
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						EndGlobalSection
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						GlobalSection(ProjectConfigurationPlatforms) = postSolution
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							{9E5AB93A-0CCE-4BAC-9FCB-0FC9CB5EB8D2}.Debug|Win32.ActiveCfg = Debug|Win32
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							{9E5AB93A-0CCE-4BAC-9FCB-0FC9CB5EB8D2}.Debug|Win32.Build.0 = Debug|Win32
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							{9E5AB93A-0CCE-4BAC-9FCB-0FC9CB5EB8D2}.Release|Win32.ActiveCfg = Release|Win32
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							{9E5AB93A-0CCE-4BAC-9FCB-0FC9CB5EB8D2}.Release|Win32.Build.0 = Release|Win32
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						EndGlobalSection
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						GlobalSection(SolutionProperties) = preSolution
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							HideSolutionNode = FALSE
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						EndGlobalSection
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					EndGlobal
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								example/example.vcxproj
									
									
									
									
									
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								example/example.vcxproj
									
									
									
									
									
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					<?xml version="1.0" encoding="utf-8"?>
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					<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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					  <ItemGroup Label="ProjectConfigurations">
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					    <ProjectConfiguration Include="Debug|Win32">
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					      <Configuration>Debug</Configuration>
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					      <Platform>Win32</Platform>
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					    </ProjectConfiguration>
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					    <ProjectConfiguration Include="Release|Win32">
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					      <Configuration>Release</Configuration>
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					      <Platform>Win32</Platform>
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					    </ProjectConfiguration>
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					  </ItemGroup>
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					  <ItemGroup>
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					    <ClCompile Include="example.cpp" />
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					  </ItemGroup>
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					  <PropertyGroup Label="Globals">
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					    <ProjectGuid>{9E5AB93A-0CCE-4BAC-9FCB-0FC9CB5EB8D2}</ProjectGuid>
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					    <Keyword>Win32Proj</Keyword>
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					    <RootNamespace>.</RootNamespace>
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					  </PropertyGroup>
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					  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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					  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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					    <ConfigurationType>Application</ConfigurationType>
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					    <UseDebugLibraries>true</UseDebugLibraries>
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					    <PlatformToolset>v120</PlatformToolset>
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					    <CharacterSet>Unicode</CharacterSet>
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					  </PropertyGroup>
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					  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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					    <ConfigurationType>Application</ConfigurationType>
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					    <UseDebugLibraries>false</UseDebugLibraries>
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					    <PlatformToolset>v120</PlatformToolset>
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					    <WholeProgramOptimization>true</WholeProgramOptimization>
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					    <CharacterSet>Unicode</CharacterSet>
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					  </PropertyGroup>
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					  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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					  <ImportGroup Label="ExtensionSettings">
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					  </ImportGroup>
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					  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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					    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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					  </ImportGroup>
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					  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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					    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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					  </ImportGroup>
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					  <PropertyGroup Label="UserMacros" />
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					  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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					    <LinkIncremental>true</LinkIncremental>
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					  </PropertyGroup>
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					  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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					    <LinkIncremental>false</LinkIncremental>
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					  </PropertyGroup>
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					  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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					    <ClCompile>
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					      <PrecompiledHeader>
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					      </PrecompiledHeader>
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					      <WarningLevel>Level3</WarningLevel>
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					      <Optimization>Disabled</Optimization>
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					      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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					      <AdditionalIncludeDirectories>..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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					      <PrecompiledHeaderFile />
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					      <PrecompiledHeaderOutputFile />
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					    </ClCompile>
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					    <Link>
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					      <SubSystem>Console</SubSystem>
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					      <GenerateDebugInformation>true</GenerateDebugInformation>
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					    </Link>
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					  </ItemDefinitionGroup>
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					  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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					    <ClCompile>
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					      <WarningLevel>Level3</WarningLevel>
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					      <PrecompiledHeader>
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					      </PrecompiledHeader>
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					      <Optimization>MaxSpeed</Optimization>
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					      <FunctionLevelLinking>true</FunctionLevelLinking>
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					      <IntrinsicFunctions>true</IntrinsicFunctions>
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					      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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					      <AdditionalIncludeDirectories>..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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					      <PrecompiledHeaderFile />
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					      <PrecompiledHeaderOutputFile />
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					    </ClCompile>
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					    <Link>
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					      <SubSystem>Console</SubSystem>
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					      <GenerateDebugInformation>true</GenerateDebugInformation>
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					      <EnableCOMDATFolding>true</EnableCOMDATFolding>
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					      <OptimizeReferences>true</OptimizeReferences>
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					    </Link>
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					  </ItemDefinitionGroup>
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					  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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					  <ImportGroup Label="ExtensionTargets">
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					  </ImportGroup>
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					</Project>
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