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			115 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			115 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
--=============================================================================
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-- hsv.lua --- 
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-- Copyright (c) 2019-2024 Wang Shidong & Contributors
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-- Author: Wang Shidong < wsdjeg@outlook.com >
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-- URL: https://spacevim.org
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-- License: GPLv3
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--=============================================================================
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local M = {}
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local color = require('spacevim.api.color')
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local util = require('cpicker.util')
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local hue = 0
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local saturation = 0
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local value = 0
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M.color_code_regex = [[\shsv(\d\+,\s\d\+%,\s\d\+%)]]
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local function on_change_argv()
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  return 'hsv', {hue, saturation, value}
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end
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function M.buf_text()
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  local rst = {}
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  local h_bar = util.generate_bar(hue, '+', 360)
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  local s_bar = util.generate_bar(saturation, '+')
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  local l_bar = util.generate_bar(value, '+')
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  table.insert(rst, 'HSV:    H:    ' .. string.format('%4s', math.floor(hue + 0.5)) .. ' ' .. h_bar)
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  table.insert(
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    rst,
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    '        S:    ' .. string.format('%3s', math.floor(saturation * 100 + 0.5)) .. '% ' .. s_bar
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  )
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  table.insert(
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    rst,
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    '        V:    ' .. string.format('%3s', math.floor(value * 100 + 0.5)) .. '% ' .. l_bar
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  )
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  return rst
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end
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function M.color_code()
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  return
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    '   =========' .. string.format(
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    '  hsv(%s, %s%%, %s%%)',
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    math.floor(hue + 0.5),
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    math.floor(saturation * 100 + 0.5),
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    math.floor(value * 100 + 0.5)
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  )
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end
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local function increase_hsl_h()
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  if hue <= 359 then
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    hue = hue + 1
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  elseif hue < 360 then hue = 360
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  end
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  return on_change_argv()
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end
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local function reduce_hsl_h()
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  if hue >= 1 then
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    hue = hue - 1
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  elseif hue > 0 then
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    hue = 0
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  end
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  return on_change_argv()
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end
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local function increase_hsl_s()
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  if saturation <= 0.99 then
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    saturation = saturation + 0.01
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  elseif saturation < 1 then
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    saturation = 1
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  end
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  return on_change_argv()
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end
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local function reduce_hsl_s()
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  if saturation >= 0.01 then
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    saturation = saturation - 0.01
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  elseif saturation > 0 and saturation < 0.01 then
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    saturation = 0
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  end
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  return on_change_argv()
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end
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local function increase_hsl_v()
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  if value <= 0.99 then
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    value = value + 0.01
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  elseif value < 1 then
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    value = 1
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  end
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  return on_change_argv()
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end
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local function reduce_hsl_v()
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  if value >= 0.01 then
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    value = value - 0.01
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  elseif value > 0 and value < 0.01 then
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    value = 0
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  end
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  return on_change_argv()
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end
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function M.increase_reduce_functions()
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  return {
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    { increase_hsl_h, reduce_hsl_h },
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    { increase_hsl_s, reduce_hsl_s },
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    { increase_hsl_v, reduce_hsl_v },
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  }
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end
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function M.on_change(f, code)
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  if f == 'hsv' then
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    hue, saturation, value = unpack(code)
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    return
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  end
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  hue, saturation, value = color[f .. '2hsv'](unpack(code))
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end
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return M
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