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			11 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			242 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
Google C++ Testing Framework
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============================
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http://code.google.com/p/googletest/
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Overview
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--------
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Google's framework for writing C++ tests on a variety of platforms (Linux, Mac
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OS X, Windows, Windows CE, Symbian, and etc). Based on the xUnit architecture.
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Supports automatic test discovery, a rich set of assertions, user-defined
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assertions, death tests, fatal and non-fatal failures, various options for
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running the tests, and XML test report generation.
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Please see the project page above for more information as well as mailing lists
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for questions, discussions, and development. There is also an IRC channel on
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OFTC (irc.oftc.net) #gtest available. Please join us!
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Requirements
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------------
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Google Test is designed to have fairly minimal requirements to build
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and use with your projects, but there are some. Currently, we support
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building Google Test on Linux, Windows, Mac OS X, and Cygwin.  We will
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also make our best effort to support other platforms (e.g. Solaris and
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IBM z/OS).  However, since core members of the Google Test project
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have no access to them, Google Test may have outstanding issues on
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these platforms.  If you notice any problems on your platform, please
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notify googletestframework@googlegroups.com (patches for fixing them
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are even more welcome!).
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### Linux Requirements ###
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These are the base requirements to build and use Google Test from a source
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package (as described below):
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  * GNU-compatible Make or "gmake"
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  * POSIX-standard shell
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  * POSIX(-2) Regular Expressions (regex.h)
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  * A C++98 standards compliant compiler
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Furthermore, if you are building Google Test from a VCS Checkout (also
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described below), there are further requirements:
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  * Automake version 1.9 or newer
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  * Autoconf version 2.59 or newer
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  * Libtool / Libtoolize
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  * Python version 2.4 or newer
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### Windows Requirements ###
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  * Microsoft Visual Studio 7.1 or newer
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### Cygwin Requirements ###
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  * Cygwin 1.5.25-14 or newer
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### Mac OS X Requirements ###
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  * Mac OS X 10.4 Tiger or newer
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  * Developer Tools Installed
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  * Optional: Xcode 2.5 or later for univeral-binary framework; see note below.
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Getting the Source
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------------------
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There are two primary ways of getting Google Test's source code: you can
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download a source release in your preferred archive format, or directly check
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out the source from a Version Control System (VCS, we use Google Code's
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Subversion hosting). The VCS checkout requires a few extra steps and some extra
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software packages on your system, but lets you track development, and make
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patches to contribute much more easily, so we highly encourage it.
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### VCS Checkout: ###
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The first step is to select whether you want to check out the main line of
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development on Google Test, or one of the released branches. The former will be
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much more active and have the latest features, but the latter provides much
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more stability and predictability. Choose whichever fits your needs best, and
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proceed with the following Subversion commands:
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  $ svn checkout http://googletest.googlecode.com/svn/trunk/ gtest-svn
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or for a release version X.Y.*'s branch:
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  $ svn checkout http://googletest.googlecode.com/svn/branches/release-X.Y/ gtest-X.Y-svn
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Next you will need to prepare the GNU Autotools build system, if you
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are using Linux, Mac OS X, or Cygwin. Enter the target directory of
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the checkout command you used ('gtest-svn' or 'gtest-X.Y-svn' above)
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and proceed with the following commands:
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  $ aclocal-1.9       # Where "1.9" must match the following automake command.
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  $ libtoolize -c     # Use "glibtoolize -c" instead on Mac OS X.
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  $ autoheader
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  $ automake-1.9 -ac  # See Automake version requirements above.
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  $ autoconf
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While this is a bit complicated, it will most often be automatically re-run by
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your "make" invocations, so in practice you shouldn't need to worry too much.
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Once you have completed these steps, you are ready to build the library. 
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### Source Package: ###
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Google Test is also released in source packages which can be downloaded from
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its Google Code download page[1]. Several different archive formats are
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provided, but the only difference is the tools used to manipulate them, and the
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size of the resulting file. Download whichever you are most comfortable with.
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  [1] Google Test Downloads: http://code.google.com/p/googletest/downloads/list
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Once downloaded expand the archive using whichever tools you prefer for that
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type. This will always result in a new directory with the name "gtest-X.Y.Z"
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which contains all of the source code. Here are some examples in Linux:
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  $ tar -xvzf gtest-X.Y.Z.tar.gz
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  $ tar -xvjf gtest-X.Y.Z.tar.bz2
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  $ unzip gtest-X.Y.Z.zip
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Building the Source
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-------------------
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### Linux, Mac OS X (without Xcode), and Cygwin ###
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There are two primary options for building the source at this point: build it
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inside the source code tree, or in a separate directory. We recommend building
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in a separate directory as that tends to produce both more consistent results
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and be easier to clean up should anything go wrong, but both patterns are
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supported. The only hard restriction is that while the build directory can be
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a subdirectory of the source directory, the opposite is not possible and will
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result in errors. Once you have selected where you wish to build Google Test,
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create the directory if necessary, and enter it. The following steps apply for
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either approach by simply substituting the shell variable SRCDIR with "." for
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building inside the source directory, and the relative path to the source
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directory otherwise.
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  $ ${SRCDIR}/configure  # Standard GNU configure script, --help for more info
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  $ make  # Standard makefile following GNU conventions
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  $ make check  # Builds and runs all tests - all should pass
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Other programs will only be able to use Google Test's functionality if you
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install it in a location which they can access, in Linux this is typically
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under '/usr/local'. The following command will install all of the Google Test
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libraries, public headers, and utilities necessary for other programs and
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libraries to leverage it:
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  $ sudo make install  # Not necessary, but allows use by other programs
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TODO(chandlerc@google.com): This section needs to be expanded when the
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'gtest-config' script is finished and Autoconf macro's are provided (or not
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provided) in order to properly reflect the process for other programs to
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locate, include, and link against Google Test.
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Finally, should you need to remove Google Test from your system after having
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installed it, run the following command, and it will back out its changes.
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However, note carefully that you must run this command on the *same* Google
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Test build that you ran the install from, or the results are not predictable.
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If you install Google Test on your system, and are working from a VCS checkout,
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make sure you run this *before* updating your checkout of the source in order
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to uninstall the same version which you installed.
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  $ sudo make uninstall  # Must be run against the exact same build as "install"
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### Windows ###
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Open the gtest.sln file in the msvc/ folder using Visual Studio, and
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you are ready to build Google Test the same way you build any Visual
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Studio project.
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### Mac OS X (universal-binary framework) ###
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Open the gtest.xcodeproj in the xcode/ folder using Xcode. Build the "gtest"
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target. The universal binary framework will end up in your selected build
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directory (selected in the Xcode "Preferences..." -> "Building" pane and
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defaults to xcode/build). Alternatively, at the command line, enter:
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 $ xcodebuild
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This will build the "Release" configuration of the gtest.framework, but you can
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select the "Debug" configuration with a command line option. See the
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"xcodebuild" man page for more information.
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To test the gtest.framework in Xcode, change the active target to "Check" and
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then build. This target builds all of the tests and then runs them. Don't worry
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if you see some errors. Xcode reports all test failures (even the intentional
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ones) as errors. However, you should see a "Build succeeded" message at the end
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of the build log. To run all of the tests from the command line, enter:
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  $ xcodebuid -target Check
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It is also possible to build and execute individual tests within Xcode. Each
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test has its own Xcode "Target" and Xcode "Executable". To build any of the
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tests, change the active target and the active executable to the test of
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interest and then build and run.
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NOTE: many of the tests are executed from Python scripts. These tests are
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indicated by a trailing underscore "_" in the test name. These tests should not
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be executed directly. Instead a custom Xcode "Executable" was created to run the
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Python script from within Xcode. These custom executables do not have the
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trailing underscore in the name. For example, to run the gtest_color_test, set
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the active target to "gtest_color_test_" (with a trailing underscore). This
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target will build the gtest_color_test_, which should not be run directly.
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Then set the active executable to "gtest_color_test" (no trailing underscore).
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This executable will execute the gtest_color_test_ from within the
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gtest_color_test.py script).
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Individual tests can be built from the command line using:
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  $ xcodebuild -target <test_name>
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These tests can be executed from the command line by moving to the build
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directory and then (in bash)
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  $ export DYLD_FRAMEWORK_PATH=`pwd`
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  $ ./<test_name>  # (e.g. ./gtest_unittest or ./gtest_color_test.py)
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To use the gtest.framework for your own tests, first, add the framework to Xcode
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project. Next, create a new executable target and add the framework to the
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"Link Binary With Libraries" build phase. Select "Edit Active Executable" from
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the "Project" menu. In the "Arguments" tab, add
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    "DYLD_FRAMEWORK_PATH" : "/real/framework/path"
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in the "Variables to be set in the environment:" list, where you replace
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"/real/framework/path" with the actual location of the gtest.framework. Now
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when you run your executable, it will load the framework and your test will
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run as expected. 
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### Using Your Own Build System ###
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If none of the build solutions we provide works for you, or if you
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prefer your own build system, you just need to compile
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src/gtest-all.cc into a library and link your tests with it.  Assuming
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a Linux-like system and gcc, something like the following will do:
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  $ cd ${SRCDIR}
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  $ g++ -I. -I./include -c src/gtest-all.cc
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  $ ar -rv libgtest.a gtest-all.o
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  $ g++ -I. -I./include path/to/your_test.cc libgtest.a -o your_test
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Regenerating Source Files
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-------------------------
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Some of Google Test's source files are generated from templates (not
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in the C++ sense) using a script.  A template file is named FOO.pump,
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where FOO is the name of the file it will generate.  For example, the
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file include/gtest/internal/gtest-type-util.h.pump is used to generate
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gtest-type-util.h in the same directory.
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Normally you don't need to worry about regenerating the source files,
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unless you need to modify them (e.g. if you are working on a patch for
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Google Test).  In that case, you should modify the corresponding .pump
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files instead and run the 'pump' script (for Pump is Useful for Meta
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Programming) to regenerate them.  We are still working on releasing
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the script and its documentation.  If you need it now, please email
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googletestframework@googlegroups.com such that we know to make it
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happen sooner.
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Happy testing!
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