319 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			319 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
### Generic Build Instructions
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#### Setup
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To build Google Test and your tests that use it, you need to tell your build
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system where to find its headers and source files. The exact way to do it
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depends on which build system you use, and is usually straightforward.
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#### Build
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Suppose you put Google Test in directory `${GTEST_DIR}`. To build it, create a
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library build target (or a project as called by Visual Studio and Xcode) to
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compile
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    ${GTEST_DIR}/src/gtest-all.cc
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with `${GTEST_DIR}/include` in the system header search path and `${GTEST_DIR}`
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in the normal header search path. Assuming a Linux-like system and gcc,
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something like the following will do:
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    g++ -isystem ${GTEST_DIR}/include -I${GTEST_DIR} \
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        -pthread -c ${GTEST_DIR}/src/gtest-all.cc
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    ar -rv libgtest.a gtest-all.o
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(We need `-pthread` as Google Test uses threads.)
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Next, you should compile your test source file with `${GTEST_DIR}/include` in
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the system header search path, and link it with gtest and any other necessary
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libraries:
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    g++ -isystem ${GTEST_DIR}/include -pthread path/to/your_test.cc libgtest.a \
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        -o your_test
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As an example, the make/ directory contains a Makefile that you can use to build
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Google Test on systems where GNU make is available (e.g. Linux, Mac OS X, and
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Cygwin). It doesn't try to build Google Test's own tests. Instead, it just
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builds the Google Test library and a sample test. You can use it as a starting
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point for your own build script.
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If the default settings are correct for your environment, the following commands
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should succeed:
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    cd ${GTEST_DIR}/make
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    make
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    ./sample1_unittest
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If you see errors, try to tweak the contents of `make/Makefile` to make them go
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away. There are instructions in `make/Makefile` on how to do it.
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### Using CMake
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Google Test comes with a CMake build script (
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[CMakeLists.txt](https://github.com/google/googletest/blob/master/CMakeLists.txt))
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that can be used on a wide range of platforms ("C" stands for cross-platform.).
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If you don't have CMake installed already, you can download it for free from
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<http://www.cmake.org/>.
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CMake works by generating native makefiles or build projects that can be used in
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the compiler environment of your choice. You can either build Google Test as a
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standalone project or it can be incorporated into an existing CMake build for
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another project.
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#### Standalone CMake Project
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When building Google Test as a standalone project, the typical workflow starts
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with:
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    mkdir mybuild       # Create a directory to hold the build output.
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    cd mybuild
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    cmake ${GTEST_DIR}  # Generate native build scripts.
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If you want to build Google Test's samples, you should replace the last command
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with
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    cmake -Dgtest_build_samples=ON ${GTEST_DIR}
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If you are on a \*nix system, you should now see a Makefile in the current
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directory. Just type 'make' to build gtest.
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If you use Windows and have Visual Studio installed, a `gtest.sln` file and
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several `.vcproj` files will be created. You can then build them using Visual
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Studio.
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On Mac OS X with Xcode installed, a `.xcodeproj` file will be generated.
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#### Incorporating Into An Existing CMake Project
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If you want to use gtest in a project which already uses CMake, then a more
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robust and flexible approach is to build gtest as part of that project directly.
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This is done by making the GoogleTest source code available to the main build
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and adding it using CMake's `add_subdirectory()` command. This has the
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significant advantage that the same compiler and linker settings are used
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between gtest and the rest of your project, so issues associated with using
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incompatible libraries (eg debug/release), etc. are avoided. This is
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particularly useful on Windows. Making GoogleTest's source code available to the
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main build can be done a few different ways:
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*   Download the GoogleTest source code manually and place it at a known
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    location. This is the least flexible approach and can make it more difficult
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    to use with continuous integration systems, etc.
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*   Embed the GoogleTest source code as a direct copy in the main project's
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    source tree. This is often the simplest approach, but is also the hardest to
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    keep up to date. Some organizations may not permit this method.
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*   Add GoogleTest as a git submodule or equivalent. This may not always be
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    possible or appropriate. Git submodules, for example, have their own set of
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    advantages and drawbacks.
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*   Use CMake to download GoogleTest as part of the build's configure step. This
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    is just a little more complex, but doesn't have the limitations of the other
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    methods.
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The last of the above methods is implemented with a small piece of CMake code in
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a separate file (e.g. `CMakeLists.txt.in`) which is copied to the build area and
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then invoked as a sub-build _during the CMake stage_. That directory is then
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pulled into the main build with `add_subdirectory()`. For example:
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New file `CMakeLists.txt.in`:
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``` cmake
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cmake_minimum_required(VERSION 2.8.2)
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project(googletest-download NONE)
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include(ExternalProject)
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ExternalProject_Add(googletest
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  GIT_REPOSITORY    https://github.com/google/googletest.git
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  GIT_TAG           master
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  SOURCE_DIR        "${CMAKE_BINARY_DIR}/googletest-src"
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  BINARY_DIR        "${CMAKE_BINARY_DIR}/googletest-build"
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  CONFIGURE_COMMAND ""
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  BUILD_COMMAND     ""
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  INSTALL_COMMAND   ""
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  TEST_COMMAND      ""
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)
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```
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Existing build's `CMakeLists.txt`:
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``` cmake
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# Download and unpack googletest at configure time
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configure_file(CMakeLists.txt.in googletest-download/CMakeLists.txt)
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execute_process(COMMAND ${CMAKE_COMMAND} -G "${CMAKE_GENERATOR}" .
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  RESULT_VARIABLE result
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  WORKING_DIRECTORY ${CMAKE_BINARY_DIR}/googletest-download )
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if(result)
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  message(FATAL_ERROR "CMake step for googletest failed: ${result}")
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endif()
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execute_process(COMMAND ${CMAKE_COMMAND} --build .
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  RESULT_VARIABLE result
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  WORKING_DIRECTORY ${CMAKE_BINARY_DIR}/googletest-download )
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if(result)
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  message(FATAL_ERROR "Build step for googletest failed: ${result}")
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endif()
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# Prevent overriding the parent project's compiler/linker
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# settings on Windows
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set(gtest_force_shared_crt ON CACHE BOOL "" FORCE)
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# Add googletest directly to our build. This defines
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# the gtest and gtest_main targets.
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add_subdirectory(${CMAKE_BINARY_DIR}/googletest-src
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                 ${CMAKE_BINARY_DIR}/googletest-build
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                 EXCLUDE_FROM_ALL)
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# The gtest/gtest_main targets carry header search path
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# dependencies automatically when using CMake 2.8.11 or
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# later. Otherwise we have to add them here ourselves.
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if (CMAKE_VERSION VERSION_LESS 2.8.11)
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  include_directories("${gtest_SOURCE_DIR}/include")
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endif()
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# Now simply link against gtest or gtest_main as needed. Eg
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add_executable(example example.cpp)
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target_link_libraries(example gtest_main)
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add_test(NAME example_test COMMAND example)
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```
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Note that this approach requires CMake 2.8.2 or later due to its use of the
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`ExternalProject_Add()` command. The above technique is discussed in more detail
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in [this separate article](http://crascit.com/2015/07/25/cmake-gtest/) which
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also contains a link to a fully generalized implementation of the technique.
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##### Visual Studio Dynamic vs Static Runtimes
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By default, new Visual Studio projects link the C runtimes dynamically but
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Google Test links them statically. This will generate an error that looks
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something like the following: gtest.lib(gtest-all.obj) : error LNK2038: mismatch
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detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value
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'MDd_DynamicDebug' in main.obj
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Google Test already has a CMake option for this: `gtest_force_shared_crt`
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Enabling this option will make gtest link the runtimes dynamically too, and
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match the project in which it is included.
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### Legacy Build Scripts
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Before settling on CMake, we have been providing hand-maintained build
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projects/scripts for Visual Studio, Xcode, and Autotools. While we continue to
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provide them for convenience, they are not actively maintained any more. We
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highly recommend that you follow the instructions in the above sections to
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integrate Google Test with your existing build system.
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If you still need to use the legacy build scripts, here's how:
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The msvc\ folder contains two solutions with Visual C++ projects. Open the
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`gtest.sln` or `gtest-md.sln` file using Visual Studio, and you are ready to
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build Google Test the same way you build any Visual Studio project. Files that
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have names ending with -md use DLL versions of Microsoft runtime libraries (the
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/MD or the /MDd compiler option). Files without that suffix use static versions
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of the runtime libraries (the /MT or the /MTd option). Please note that one must
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use the same option to compile both gtest and the test code. If you use Visual
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Studio 2005 or above, we recommend the -md version as /MD is the default for new
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projects in these versions of Visual Studio.
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On Mac OS X, open the `gtest.xcodeproj` in the `xcode/` folder using Xcode.
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Build the "gtest" target. The universal binary framework will end up in your
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selected build directory (selected in the Xcode "Preferences..." -> "Building"
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pane and defaults to xcode/build). Alternatively, at the command line, enter:
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    xcodebuild
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This will build the "Release" configuration of gtest.framework in your default
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build location. See the "xcodebuild" man page for more information about
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building different configurations and building in different locations.
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If you wish to use the Google Test Xcode project with Xcode 4.x and above, you
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need to either:
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*   update the SDK configuration options in xcode/Config/General.xconfig.
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    Comment options `SDKROOT`, `MACOS_DEPLOYMENT_TARGET`, and `GCC_VERSION`. If
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    you choose this route you lose the ability to target earlier versions of
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    MacOS X.
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*   Install an SDK for an earlier version. This doesn't appear to be supported
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    by Apple, but has been reported to work
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    (http://stackoverflow.com/questions/5378518).
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### Tweaking Google Test
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Google Test can be used in diverse environments. The default configuration may
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not work (or may not work well) out of the box in some environments. However,
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you can easily tweak Google Test by defining control macros on the compiler
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command line. Generally, these macros are named like `GTEST_XYZ` and you define
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them to either 1 or 0 to enable or disable a certain feature.
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We list the most frequently used macros below. For a complete list, see file
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[include/gtest/internal/gtest-port.h](https://github.com/google/googletest/blob/master/include/gtest/internal/gtest-port.h).
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### Multi-threaded Tests
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Google Test is thread-safe where the pthread library is available. After
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`#include "gtest/gtest.h"`, you can check the `GTEST_IS_THREADSAFE` macro to see
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whether this is the case (yes if the macro is `#defined` to 1, no if it's
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undefined.).
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If Google Test doesn't correctly detect whether pthread is available in your
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environment, you can force it with
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    -DGTEST_HAS_PTHREAD=1
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or
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    -DGTEST_HAS_PTHREAD=0
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When Google Test uses pthread, you may need to add flags to your compiler and/or
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linker to select the pthread library, or you'll get link errors. If you use the
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CMake script or the deprecated Autotools script, this is taken care of for you.
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If you use your own build script, you'll need to read your compiler and linker's
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manual to figure out what flags to add.
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### As a Shared Library (DLL)
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Google Test is compact, so most users can build and link it as a static library
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for the simplicity. You can choose to use Google Test as a shared library (known
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as a DLL on Windows) if you prefer.
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To compile *gtest* as a shared library, add
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    -DGTEST_CREATE_SHARED_LIBRARY=1
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to the compiler flags. You'll also need to tell the linker to produce a shared
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library instead - consult your linker's manual for how to do it.
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To compile your *tests* that use the gtest shared library, add
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    -DGTEST_LINKED_AS_SHARED_LIBRARY=1
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to the compiler flags.
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Note: while the above steps aren't technically necessary today when using some
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compilers (e.g. GCC), they may become necessary in the future, if we decide to
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improve the speed of loading the library (see
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<http://gcc.gnu.org/wiki/Visibility> for details). Therefore you are recommended
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to always add the above flags when using Google Test as a shared library.
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Otherwise a future release of Google Test may break your build script.
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### Avoiding Macro Name Clashes
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In C++, macros don't obey namespaces. Therefore two libraries that both define a
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macro of the same name will clash if you `#include` both definitions. In case a
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Google Test macro clashes with another library, you can force Google Test to
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rename its macro to avoid the conflict.
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Specifically, if both Google Test and some other code define macro FOO, you can
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add
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    -DGTEST_DONT_DEFINE_FOO=1
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to the compiler flags to tell Google Test to change the macro's name from `FOO`
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to `GTEST_FOO`. Currently `FOO` can be `FAIL`, `SUCCEED`, or `TEST`. For
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example, with `-DGTEST_DONT_DEFINE_TEST=1`, you'll need to write
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    GTEST_TEST(SomeTest, DoesThis) { ... }
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instead of
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    TEST(SomeTest, DoesThis) { ... }
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in order to define a test.
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