152 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			152 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2005, Google Inc.
 | 
						|
// All rights reserved.
 | 
						|
//
 | 
						|
// Redistribution and use in source and binary forms, with or without
 | 
						|
// modification, are permitted provided that the following conditions are
 | 
						|
// met:
 | 
						|
//
 | 
						|
//     * Redistributions of source code must retain the above copyright
 | 
						|
// notice, this list of conditions and the following disclaimer.
 | 
						|
//     * Redistributions in binary form must reproduce the above
 | 
						|
// copyright notice, this list of conditions and the following disclaimer
 | 
						|
// in the documentation and/or other materials provided with the
 | 
						|
// distribution.
 | 
						|
//     * Neither the name of Google Inc. nor the names of its
 | 
						|
// contributors may be used to endorse or promote products derived from
 | 
						|
// this software without specific prior written permission.
 | 
						|
//
 | 
						|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 | 
						|
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 | 
						|
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 | 
						|
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 | 
						|
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 | 
						|
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 | 
						|
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 | 
						|
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 | 
						|
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 | 
						|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 | 
						|
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 | 
						|
 | 
						|
// A sample program demonstrating using Google C++ testing framework.
 | 
						|
//
 | 
						|
// Author: wan@google.com (Zhanyong Wan)
 | 
						|
 | 
						|
 | 
						|
// In this example, we use a more advanced feature of Google Test called
 | 
						|
// test fixture.
 | 
						|
//
 | 
						|
// A test fixture is a place to hold objects and functions shared by
 | 
						|
// all tests in a test case.  Using a test fixture avoids duplicating
 | 
						|
// the test code necessary to initialize and cleanup those common
 | 
						|
// objects for each test.  It is also useful for defining sub-routines
 | 
						|
// that your tests need to invoke a lot.
 | 
						|
//
 | 
						|
// <TechnicalDetails>
 | 
						|
//
 | 
						|
// The tests share the test fixture in the sense of code sharing, not
 | 
						|
// data sharing.  Each test is given its own fresh copy of the
 | 
						|
// fixture.  You cannot expect the data modified by one test to be
 | 
						|
// passed on to another test, which is a bad idea.
 | 
						|
//
 | 
						|
// The reason for this design is that tests should be independent and
 | 
						|
// repeatable.  In particular, a test should not fail as the result of
 | 
						|
// another test's failure.  If one test depends on info produced by
 | 
						|
// another test, then the two tests should really be one big test.
 | 
						|
//
 | 
						|
// The macros for indicating the success/failure of a test
 | 
						|
// (EXPECT_TRUE, FAIL, etc) need to know what the current test is
 | 
						|
// (when Google Test prints the test result, it tells you which test
 | 
						|
// each failure belongs to).  Technically, these macros invoke a
 | 
						|
// member function of the Test class.  Therefore, you cannot use them
 | 
						|
// in a global function.  That's why you should put test sub-routines
 | 
						|
// in a test fixture.
 | 
						|
//
 | 
						|
// </TechnicalDetails>
 | 
						|
 | 
						|
#include "sample3-inl.h"
 | 
						|
#include "gtest/gtest.h"
 | 
						|
 | 
						|
// To use a test fixture, derive a class from testing::Test.
 | 
						|
class QueueTest : public testing::Test {
 | 
						|
 protected:  // You should make the members protected s.t. they can be
 | 
						|
             // accessed from sub-classes.
 | 
						|
 | 
						|
  // virtual void SetUp() will be called before each test is run.  You
 | 
						|
  // should define it if you need to initialize the varaibles.
 | 
						|
  // Otherwise, this can be skipped.
 | 
						|
  virtual void SetUp() {
 | 
						|
    q1_.Enqueue(1);
 | 
						|
    q2_.Enqueue(2);
 | 
						|
    q2_.Enqueue(3);
 | 
						|
  }
 | 
						|
 | 
						|
  // virtual void TearDown() will be called after each test is run.
 | 
						|
  // You should define it if there is cleanup work to do.  Otherwise,
 | 
						|
  // you don't have to provide it.
 | 
						|
  //
 | 
						|
  // virtual void TearDown() {
 | 
						|
  // }
 | 
						|
 | 
						|
  // A helper function that some test uses.
 | 
						|
  static int Double(int n) {
 | 
						|
    return 2*n;
 | 
						|
  }
 | 
						|
 | 
						|
  // A helper function for testing Queue::Map().
 | 
						|
  void MapTester(const Queue<int> * q) {
 | 
						|
    // Creates a new queue, where each element is twice as big as the
 | 
						|
    // corresponding one in q.
 | 
						|
    const Queue<int> * const new_q = q->Map(Double);
 | 
						|
 | 
						|
    // Verifies that the new queue has the same size as q.
 | 
						|
    ASSERT_EQ(q->Size(), new_q->Size());
 | 
						|
 | 
						|
    // Verifies the relationship between the elements of the two queues.
 | 
						|
    for ( const QueueNode<int> * n1 = q->Head(), * n2 = new_q->Head();
 | 
						|
          n1 != NULL; n1 = n1->next(), n2 = n2->next() ) {
 | 
						|
      EXPECT_EQ(2 * n1->element(), n2->element());
 | 
						|
    }
 | 
						|
 | 
						|
    delete new_q;
 | 
						|
  }
 | 
						|
 | 
						|
  // Declares the variables your tests want to use.
 | 
						|
  Queue<int> q0_;
 | 
						|
  Queue<int> q1_;
 | 
						|
  Queue<int> q2_;
 | 
						|
};
 | 
						|
 | 
						|
// When you have a test fixture, you define a test using TEST_F
 | 
						|
// instead of TEST.
 | 
						|
 | 
						|
// Tests the default c'tor.
 | 
						|
TEST_F(QueueTest, DefaultConstructor) {
 | 
						|
  // You can access data in the test fixture here.
 | 
						|
  EXPECT_EQ(0u, q0_.Size());
 | 
						|
}
 | 
						|
 | 
						|
// Tests Dequeue().
 | 
						|
TEST_F(QueueTest, Dequeue) {
 | 
						|
  int * n = q0_.Dequeue();
 | 
						|
  EXPECT_TRUE(n == NULL);
 | 
						|
 | 
						|
  n = q1_.Dequeue();
 | 
						|
  ASSERT_TRUE(n != NULL);
 | 
						|
  EXPECT_EQ(1, *n);
 | 
						|
  EXPECT_EQ(0u, q1_.Size());
 | 
						|
  delete n;
 | 
						|
 | 
						|
  n = q2_.Dequeue();
 | 
						|
  ASSERT_TRUE(n != NULL);
 | 
						|
  EXPECT_EQ(2, *n);
 | 
						|
  EXPECT_EQ(1u, q2_.Size());
 | 
						|
  delete n;
 | 
						|
}
 | 
						|
 | 
						|
// Tests the Queue::Map() function.
 | 
						|
TEST_F(QueueTest, Map) {
 | 
						|
  MapTester(&q0_);
 | 
						|
  MapTester(&q1_);
 | 
						|
  MapTester(&q2_);
 | 
						|
}
 |