Ports gtest to C++Builder, by Josh Kelley.
This commit is contained in:
@@ -383,7 +383,7 @@ class FloatingPoint {
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// around may change its bits, although the new value is guaranteed
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// to be also a NAN. Therefore, don't expect this constructor to
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// preserve the bits in x when x is a NAN.
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explicit FloatingPoint(const RawType& x) : value_(x) {}
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explicit FloatingPoint(const RawType& x) { u_.value_ = x; }
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// Static methods
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@@ -392,8 +392,8 @@ class FloatingPoint {
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// This function is needed to test the AlmostEquals() method.
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static RawType ReinterpretBits(const Bits bits) {
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FloatingPoint fp(0);
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fp.bits_ = bits;
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return fp.value_;
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fp.u_.bits_ = bits;
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return fp.u_.value_;
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}
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// Returns the floating-point number that represent positive infinity.
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@@ -404,16 +404,16 @@ class FloatingPoint {
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// Non-static methods
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// Returns the bits that represents this number.
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const Bits &bits() const { return bits_; }
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const Bits &bits() const { return u_.bits_; }
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// Returns the exponent bits of this number.
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Bits exponent_bits() const { return kExponentBitMask & bits_; }
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Bits exponent_bits() const { return kExponentBitMask & u_.bits_; }
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// Returns the fraction bits of this number.
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Bits fraction_bits() const { return kFractionBitMask & bits_; }
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Bits fraction_bits() const { return kFractionBitMask & u_.bits_; }
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// Returns the sign bit of this number.
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Bits sign_bit() const { return kSignBitMask & bits_; }
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Bits sign_bit() const { return kSignBitMask & u_.bits_; }
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// Returns true iff this is NAN (not a number).
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bool is_nan() const {
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@@ -433,10 +433,17 @@ class FloatingPoint {
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// a NAN must return false.
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if (is_nan() || rhs.is_nan()) return false;
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return DistanceBetweenSignAndMagnitudeNumbers(bits_, rhs.bits_) <= kMaxUlps;
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return DistanceBetweenSignAndMagnitudeNumbers(u_.bits_, rhs.u_.bits_)
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<= kMaxUlps;
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}
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private:
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// The data type used to store the actual floating-point number.
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union FloatingPointUnion {
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RawType value_; // The raw floating-point number.
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Bits bits_; // The bits that represent the number.
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};
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// Converts an integer from the sign-and-magnitude representation to
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// the biased representation. More precisely, let N be 2 to the
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// power of (kBitCount - 1), an integer x is represented by the
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@@ -471,10 +478,7 @@ class FloatingPoint {
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return (biased1 >= biased2) ? (biased1 - biased2) : (biased2 - biased1);
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}
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union {
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RawType value_; // The raw floating-point number.
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Bits bits_; // The bits that represent the number.
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};
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FloatingPointUnion u_;
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};
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// Typedefs the instances of the FloatingPoint template class that we
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@@ -220,13 +220,15 @@
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// Defines GTEST_HAS_EXCEPTIONS to 1 if exceptions are enabled, or 0
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// otherwise.
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#ifdef _MSC_VER // Compiled by MSVC?
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#if defined(_MSC_VER) || defined(__BORLANDC__)
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// MSVC's and C++Builder's implementations of the STL use the _HAS_EXCEPTIONS
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// macro to enable exceptions, so we'll do the same.
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// Assumes that exceptions are enabled by default.
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#ifndef _HAS_EXCEPTIONS // MSVC uses this macro to enable exceptions.
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#ifndef _HAS_EXCEPTIONS
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#define _HAS_EXCEPTIONS 1
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#endif // _HAS_EXCEPTIONS
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#define GTEST_HAS_EXCEPTIONS _HAS_EXCEPTIONS
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#else // The compiler is not MSVC.
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#else // The compiler is not MSVC or C++Builder.
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// gcc defines __EXCEPTIONS to 1 iff exceptions are enabled. For
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// other compilers, we assume exceptions are disabled to be
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// conservative.
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@@ -235,7 +237,7 @@
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#else
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#define GTEST_HAS_EXCEPTIONS 0
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#endif // defined(__GNUC__) && __EXCEPTIONS
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#endif // _MSC_VER
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#endif // defined(_MSC_VER) || defined(__BORLANDC__)
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// Determines whether ::std::string and ::string are available.
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@@ -756,13 +758,22 @@ namespace posix {
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typedef struct _stat StatStruct;
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inline int FileNo(FILE* file) { return _fileno(file); }
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#ifdef __BORLANDC__
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inline int IsATTY(int fd) { return isatty(fd); }
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inline int StrCaseCmp(const char* s1, const char* s2) {
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return stricmp(s1, s2);
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}
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inline char* StrDup(const char* src) { return strdup(src); }
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#else
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inline int IsATTY(int fd) { return _isatty(fd); }
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inline int Stat(const char* path, StatStruct* buf) { return _stat(path, buf); }
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inline int StrCaseCmp(const char* s1, const char* s2) {
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return _stricmp(s1, s2);
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}
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inline char* StrDup(const char* src) { return _strdup(src); }
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#endif // __BORLANDC__
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inline int FileNo(FILE* file) { return _fileno(file); }
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inline int Stat(const char* path, StatStruct* buf) { return _stat(path, buf); }
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inline int RmDir(const char* dir) { return _rmdir(dir); }
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inline bool IsDir(const StatStruct& st) {
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return (_S_IFDIR & st.st_mode) != 0;
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@@ -778,7 +789,7 @@ inline int Stat(const char* path, StatStruct* buf) { return stat(path, buf); }
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inline int StrCaseCmp(const char* s1, const char* s2) {
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return strcasecmp(s1, s2);
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}
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inline char* StrDup(const char* src) { return ::strdup(src); }
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inline char* StrDup(const char* src) { return strdup(src); }
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inline int RmDir(const char* dir) { return rmdir(dir); }
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inline bool IsDir(const StatStruct& st) { return S_ISDIR(st.st_mode); }
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@@ -815,6 +826,11 @@ inline const char* StrError(int errnum) { return strerror(errnum); }
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inline const char* GetEnv(const char* name) {
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#ifdef _WIN32_WCE // We are on Windows CE, which has no environment variables.
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return NULL;
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#elif defined(__BORLANDC__)
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// Environment variables which we programmatically clear will be set to the
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// empty string rather than unset (NULL). Handle that case.
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const char* const env = getenv(name);
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return (env != NULL && env[0] != '\0') ? env : NULL;
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#else
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return getenv(name);
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#endif
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